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IL-2 Sturmovik The famous combat flight simulator. |
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Thanks a lot for the info luthier, it's always good to hear something straight from the horses mouth. It prevents a lot of speculation as well. Great work with project Galba, I can't wait for more news.
Last edited by Tbag; 06-07-2008 at 08:49 PM. |
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You are probably talking about the full plane, everything included. Damage model included? Lods included ? Research included ? Those things can't be deducted by average people from the update pics. I have a cinema pre-production company working for feature films, and we did high end / high polygon 3D models last year (streets in Beijing /cars/ characters to be exact ), and, as far as I can judge by the screens, my team could do the visible side of those planes posted in a matter of a couple of weeks / 1 month max (2-3 modellers) per 1 plane. Of course it's difficult to judge what's more to these planes thats not to be seen on those screenshots. I want to say hereby that I fully believe you, but the problem lies also within the information politics of 1C. Why you just don't say such things earlier, like what time it takes for you ? Why not give a little more in-deep explanation about whats taking the time and whats currently on the plate? I believe that is possible without giving away too much. The problem is, Luthier, that the fans live with unkept promises ("regular updates again" etc/ "release 2006"/ "relase 2007"/ "computer specs given mid 2008" etc etc etc) all too often and all too long, and that most dont know what you are cooking and cannot imagine the problems of high-game developping. Even a proffessional wouldnt know all the ropes of the flight sim genre, or what you are exactly planning. All I want to say is, the fault for the current situation on the forums is 50% 1C fault, no offense ment. It was just a huge bomb that everybody got hit by Birds of Prey out of the blue. Honestly, put yourself into the minds of the western fans for a second, and it's not so hard to understand. I think what BoB REALLY needs is a website or a dev blog with some more regular info. It doesnt have to be Oleg doing it. That would calm a lot of people's minds. (and if its only to prove that BoB is not vaporware) Best, nausicaa Last edited by KOM.Nausicaa; 06-07-2008 at 09:08 PM. |
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![]() Last edited by proton45; 06-07-2008 at 09:53 PM. |
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Last edited by JG52Uther; 06-07-2008 at 10:05 PM. |
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Evgeny, the official forum moderator here, was also dealing with questions and answers from Oleg on a regular basis for a few months, then again silence for the last 2.5 months and nothing similar from the new moderator that replaced him. the forum section that deal with questions for oleg has also become a total chaos, and our new moderator seems to let it become a soup of confusion with many off topic posts (Evgeny used to remove off-topic posts from that thread, and then used selected questions from it in his Q&A with Oleg). Quote:
the most important missing info in the last year is about the complexity and detail of the new dynamic campaign engine, the metric resolution and detail in the terrain mesh, and some alpha/beta scenery screenshot to wet our appetite of the degree of immersion we can expect (yes we know textures will be the final part added, we dont expect the finished product yet). some sort of video clip to show aircraft flying in the new environment and to give an indication of 6DoF for the pilot movement in the cockpit would also help. the only new building we have seen in the last year is that of a single house in the screenshot with the moving grass (we love the grass, dont get me wrong there !). the german il2 fan with the uber models with the BoB trains (from the german ubi forum) had about 60 new objects created in high detail more then a year ago, since then we have seen very little of new houses, trucks or other new ground objects from olegs group. have a look at some of the black shark recent development info, they provided much better info for their fan base and their screenshots/video updates address many concerns from fans. Quote:
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- the landscape shows the new BoB trees and hedges, they arnt il2 trees. - the town and city layout of streets and houses is also exactly the same as was seen in the BoB beta video from about a year ago. - you can even see the white cliffs of the south of england in the console demo ! Quote:
remember that "the idle mind is the devils playground", if the long term Oleg and il2 fans are given almost no information in the last year to explain the delays, they will speculate on what is happening, and that is exactly what you see on the main il2 forums (which have become really quiete in the last months, so many people are drifting away) if Olegs super secret BoB pc plans really cant be spoken about because he doesnt want info to leak out to his competitors, or he wants to see how many new features he can fit in before he has to release it because of commercial pressure, most of us here can understand that and support it. but then at least give us SOME regular information and a few screenshots on a regular basis like he said he would. during most of 2007 there was no information from oleg on BoB, earlier in 2008 oleg indicated in this new forum that he was starting to provide us again with regular updates, and then silence for 2.5 months and the sudden 2e hand information of an il2 console sim that looks very much like a version of BoB scenery and its new plane models. that is what causes concerns in the long term il2 fans. Quote:
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so the update we just had, and the pictures are nice indeed, still dont remove any of our concerns about BoB's release and it doesnt tell us why all the delays are still occuring, or what Olegs team is really spending all their time on,.... - is it the dynamic campaign ? - is it the new scenery ? - is it the integration with a ground war sim involving a 1e person shooter, tank sim, naval sim, maybe a wargame type control of military resources in the campaign mode ? - maybe a multi platform game server environment ? Quote:
luthier, you stated earlier that you know many of the posters here are long term il2 fans and are an older and more mature crowd, how about we start being treated as such and keep us better informed. we can understand and tolerate delays if we know what is happening and have solid confirmation that BoB is still a work in progress is being worked on with Olegs full energy. failing that, dont be so surprised that the il2 supporter base become transformed into a teen whine fest !! Last edited by zapatista; 06-08-2008 at 01:06 PM. Reason: replaced "accurate and truthfull" with "correct" |
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Lets forget the unpleasantness and focus on this:
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![]() I imagined it would be beta by now, but at least it's been worked on. Alpha after 5 years, it must be either a very bad managed project or a very groundbreaking and extraordinary one... Hope is the second. ![]()
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