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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#31
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Thanks for doing that. Guess i'm staying above 6000m when flying red, lol.
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#32
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I don't know how our FM programmer made this planes for game in 2011. |
#33
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Thanks, Banks. That chart squares very closely to what we all KNOW how a Spitfire Ia performs at sea level. The vast majority of dogfights on the ATAG Server occur well below 3000 meters, including those that start above that mark inevitably descend well below it.
For a year the CoD RAF fighters (save the IIa) have been saddled with poor low altitude performance, with the only fighter, the Spitfire IIa the only one which comes close to historical performance at low altitude (300 mph at sea level vs 290 mph historically). Yet in the face of stiff opposition by many of those who fly 109's, the IIa was either excluded or severely limited in the ATAG plane sets. Now we've been advised that the IIa will be nerfed in the upcoming patch by as much as 60 mph at some point(s) on the speed curve. In view of the Rotol and Ia information, confidence by many who choose to fly RAF fighters is very low that correct flight modelling for all three models (Ia, IIa, Hurricane Rotol/Ia) will actually be done in this upcoming patch. All many of want is an ACCURATE representation of ALL fighter flight models for BOTH sides. The Spitfire Ia was considered a serious threat by Luftwaffe 109 pilots during the Battle of Britain at ALL altitudes. In Cliffs of Dover, the "Sissyfire" Ia is a cruel joke that has lasted over a year -- anyone who plays Cliffs of Dover doesn't need performance charts to realize that. Why can't the devs see that?????
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#34
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Thanks, Black Six. I think we've got it figured out.
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#35
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Post-patch it seems to be slightly less (Maybe I just want so see that), maybe 25km/h for each 1000m. This would result in 415km/h (=260mph). Of course that won't help much against the 460/490 km/h of the Bf 109. IMHO the base speeds are not that badly implemented compared to historical values. However the WEP, which was historically available for the Bf 109 only for take-off and up to 1-1.5km gives the in-game Bf 109 a huge speed advantage. Last edited by 41Sqn_Banks; 04-24-2012 at 02:57 PM. |
#36
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m S H 109W 109 0 490 460 1000 510 480 2000 435 530 500 3000 490 455 550 520 4000 510 480 570 540 5000 540 505 580 570 6000 560 520 560 560 7000 560 495 520 520 8000 540 455 9000 520 10000 S= Spitfire H= Hurricane 109W = Bf 109 WEP 109 = Bf 109 no WEP |
#37
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The devs must be aware of this inequity and prefer the 109's to have the overwhelming speed advantage in low altitude engagements; otherwise they would have corrected it a year ago with a hotfix. Now it's apparent that they've chosen to further widen the gap in low level performance for reasons of their own. Many CoD 109 pilots are pleased by this, but others have voiced concern at what they themselves perceive to be a deterioration in gameplay in terms of challenging opposition. So be it.
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#38
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Thanks for the update B6!
/mazex
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#39
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Yeah it looks like that with these graphs @3km the Spitfire is 50-60kmph slower than the 109. I am staying calm ![]() Please refer to the bug 174 (in my signature) to get details on the correct 100 octane (12lbs) RAF fighters. And for the punters, please upvote that bug ![]() |
#40
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I think many RED players will have to discipline themselves to stay above 6000m if the Spit1a is the only allied fighter on a server and draw the ME109 into high alt combat. For me that is how it should be but, even so, the planned reduction of 20km/hr below 6000m in a Spit Mk1a is controversial to say the least.
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MP ATAG_EvangelusE AMD A8 5600K Quad Core 3.6 Ghz - Win 7 64 - 8Gb Ram - GTX660ti 2Gb VRAM - FreeTrack - X52 - Asus 23' Monitor. |
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