![]() |
|
#1
|
|||
|
|||
![]()
Hello gentlemen,
I have been a forum lurker for quite some time now but now I want to help improve that fantastic patch. I experienced an odd ai behaviour: QMB 2 bf109 against 4 ai novice il-4. Crimea map. - 1st pass head-on: damaged no.4. (lost one of his engines -> crew bailed) - 2nd attack from 6 o clock ![]() -> entire AI flight (no. 2 and 3) flipped over as well and followed their leader... The moment No1 started bailing the other 2 went back to level flight and headed north. Is that on purpose? Did the ai "thought" their leader is leading them into that dive? Blindly following orders? Or did the ai just didn't switch to "hes going down, no need to follow. No.2 is the new boss"? PS: I installed that hotfix aswell Last edited by MadCat242; 01-15-2012 at 09:54 PM. |
#2
|
|||
|
|||
![]() Quote:
I have often thought that any fantastic thing we have ever seen happen in this sim probably happened in WWII at least once also! |
#3
|
||||
|
||||
![]() Quote:
Quote:
Quote:
- I'll do something about jets. - RTB command will send your flight home,you will continue to fly further. If you want everybody,including you,to go home use "Next Waypoint" command until only one is left, that should send everybody home.(Just a guess about this one, try it ![]() - Wingmans too low during attack, IIRC I made new formation just for that case, I'll have to check if somebody changed it or it is not applied to fighters too. ( I had dive bombers in mind while doing it) I'm not offended by bug reports and reasonable complaints, this actually helps. Trolling is what is evil and I would never accuse you that. Quote:
FC
__________________
|
#4
|
|||
|
|||
![]() Quote:
Here is a short video .. |
#5
|
|||
|
|||
![]() Quote:
Can you tell me if there is any news on the Mosquito ship attack issue? I am asking because it seriously hampers one of my campaign projects. |
#6
|
|||
|
|||
![]()
I have a mission with some P-38s tank busting.
They are set to GAttack some tanks that are set as the target at the waypoint. The P38s approach the tanks at 2.5k and drop their bombs as if they where heavy bombers. Is this normal? I don't remember this behaviour pre-patch. |
#7
|
|||
|
|||
![]() Quote:
|
#8
|
|||
|
|||
![]()
1st AI bug/request:
- is it perhaps possible for AI to 'recognize' and act differently when they meet heavily defended enemy ground objects while on route? When they fly to a ground attack target they fly sometimes over heavily defended air bases (which are not their target) like nothing's happening at all. Some random behavior would also be nice, perhaps depending on skill level of flight leader. I know, it sounds like asking too much, but I would love to see some smart AI behavior here like e.g. flying nap of the earth, temporarily taking a different course or increasing altitude. Now a lot depends on the mission designer, but he/she can only preprare so much and the problem is still there if dynamic campaign missions are used. 2nd AI request: is it possible ground attack planes (or medium bombers like A20) never fly up hill after they've attacked? I can imagine a preferred ground attack pattern will have to be calculated that AI can use. E.g. a small village surrounded by hills can sometimes only be attacked in two ways. North to south and vice versa. It would be great if AI could calculate optimal attack patterns by themselves (within certain limits) if the mission designer or dgen messed things up. Rgs, FP
__________________
Intel Core i7 2600 @ default clocks MSI P67A-GD65A Motherboard Vertex2 SSD Raid1 1 Tb data disk 8GB DDR3-1600 MSI Geforce 680GTX @ default clocks Hotas Cougar X-Fi Music Last edited by Fall_Pink?; 01-28-2012 at 10:14 PM. |
#9
|
||||
|
||||
![]()
I've also noticed that AI's accuracy is way too good, it counts deflection angle just like a computer, no human has ability to make such crackshots almost head-on and with 500 knots of passing speed. That's impossible. And even a rookie level pilot can do such things. IMO, you should limit their accuracy a bit, because that's unrealistic and only 50+ kills aces have enough shooting experience to shoot in this way.
__________________
|
#10
|
||||
|
||||
![]() Quote:
__________________
|
![]() |
Thread Tools | |
Display Modes | |
|
|