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#31
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A wild guess : they were concerned with glass front panel drag. They were looking on a way to minimize its size. By relocating the visor close to where it was needed (the leading pilot eye) they could reduce the size of the visor hence the size of the front glass panel.
Moreover, the right handed pilot could use his shoulder blocked on the cockpit wall to maintain his head position during a dogfight. Relocating the visor on one side would hence become natural in a cramped cockpit. |
#32
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And afaik the revi was offset to give as much unobstructed view as possible.
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Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects ![]() |
#33
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The TIR and the German sight force one to have posture discipline. I find it an enjoyable challenge.
I agree that gunsight view is crap; I don't use it. Improvement could be made either by causing the gunsight view transition to be nearly instant, or by ditching the animation and keeping TIR functional during the transition. I would prefer the later option. I don't know if I'd use the gunsight view even if it were improved. I prefer to lean forward. Even if I must also lean to the side a little. I would also point out that the revi pipper is a fairly predictable geometric shape. You only need to observe small parts of it to get a sense of where to aim. During deflection shooting the gun-sight is a mere suggestion anyway. My motto is 'fly hard; shoot easy'. |
#34
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#35
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I am totally happy with the way the sight operates as is, it is easy enough to Center your view to the sight if that is how you fly, or lean to it, what ever.
Many more important issues to deal to still. Craig |
#36
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For us that stick to POV (you know that ugly button on top of your stick) it's really difficult.
I can't mix large FoV view with gunsight and leaning frwd take time (no prob for me) but make contact to be lost. Highly frustrating . When we had all the dynamic head mvmt activated that was not such a prob. |
#37
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#38
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