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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 02-08-2008, 08:20 AM
311thCopperhead 311thCopperhead is offline
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my concern is that we're never going to get back to the Pacific and have it done right. I think everyone will agree (that for whatever reason) Pacific Fighters wasn't a compleated product and was released unfinished. Korea & the PTO holds a lot of intrest for me. BoB...not so much. But a lack of compleate interst will not keep me from buying SoW bob. I'll follow the sim from start to finish the same way i did with Il-2...in hopes that one day we'll get back to the PTO. i waited close to 3 years for a P-47 in IL-2. I'm only hoping i don't have to wait that long gaain for one in SoW.

now don't get me wrong BoB is ok as a theater....it is the start of everything.
and if olegs plan is to begin @ the begining and follow a historical time line inthe seires..then that's where we need to start. It's just the planes in BoB that i lack interst in. I'll still by SoW....i just won't be as "into" it as much as i will when the sim produces the aircraft that do intrest me.

The eastern front intrests me. So those are the three i'm wiating for, Pacific, Korea, and back to the eastern front.
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  #2  
Old 02-08-2008, 09:41 AM
CrazySchmidt CrazySchmidt is offline
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I'd try any adaptation to the SoW series including a Star Wars version if it was on offer. It's the whole flight dynamics and graphical excellence thing that has me landed with 1C.

I couldn't give a moments thought to online game play quite frankly, apart from a few sessions with my Dad and brother which was quite fun.

CS.

Last edited by CrazySchmidt; 02-08-2008 at 09:47 AM.
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  #3  
Old 02-09-2008, 02:32 PM
Bobb4 Bobb4 is offline
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Quote:
Originally Posted by CrazySchmidt View Post
I couldn't give a moments thought to online game play quite frankly, apart from a few sessions with my Dad and brother which was quite fun.

CS.

Frankly until you have shot or been shot down online you have not truly experienced IL2 period.
Until you have flown your bomber through waves of slash attacking fighters, all who know how to decimate your bomber in a single burst you have not experienced Il2.
No matter how good the AI, the proof of any pilot is his ability to survive online and the success of Il2 in part is owed significantly to the online community who have kept IL2 alive.
Storm of War Bob will live and die by it's ability to deliver online playability.
Literally thousands of people fly Il2 online every day.
Il2 1946 has 154 servers worldwide with players from Russia, China, Japan and many more countries.

COD4 was released as an online game with a single player game attached. This is a new trend. When Call of Duty was first released way back when, it was a single player game with an online game attatched.
Mods like Il2 commander and its ilk have opened up the Il2 experience to millions.
I would be very surprised if Storm of War is not released with such tools built in and online play a major feature of the game.
Game developers have realised the value of the online market, look at the success of the Battlefield series...
All I pray is that they have the ability to deliver to both markets.
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  #4  
Old 02-09-2008, 03:07 PM
Theshark888 Theshark888 is offline
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Originally Posted by Bobb4 View Post
Storm of War Bob will live and die by it's ability to deliver online playability.
I don't agree Bobb. The only way 1C will make a breakthrough hit is by doing the offline game correctly-which was kinda a problem with IL2. Hopefully a lesson was learned and more creativity and less engineering is put into SOW. I am talking making money for 1C not still seeing people playing an "old" game online 7 years after release!!

Sure, most of the 90% of offline players have probably moved away from IL2 but they are the ones who brought in the money. The 10% of online players are the real fans and the ones who keep the passion alive though.
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  #5  
Old 02-09-2008, 05:51 PM
Bobb4 Bobb4 is offline
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Quote:
Originally Posted by Theshark888 View Post
I don't agree Bobb. The only way 1C will make a breakthrough hit is by doing the offline game correctly-which was kinda a problem with IL2. Hopefully a lesson was learned and more creativity and less engineering is put into SOW. I am talking making money for 1C not still seeing people playing an "old" game online 7 years after release!!

Sure, most of the 90% of offline players have probably moved away from IL2 but they are the ones who brought in the money. The 10% of online players are the real fans and the ones who keep the passion alive though.
Valid point, never quite thought of it like that...
I stand corrected.
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  #6  
Old 02-10-2008, 11:04 AM
jasonbirder jasonbirder is offline
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Quote:
the success of Il2 in part is owed significantly to the online community
The success of IL2 is down to a few thousand people that bought the game and fly it online...not the hundreds of thousands that bought it and never fly it/flew it online??? How does that work then? Do all you onliners stuff envelopes full of roubles and post them off to Oleg every week?


Quote:
Storm of War Bob will live and die by it's ability to deliver online playability
I'd have thought it lived and died by its ability to appeal to thousands of purchasers...Not a tiny commercialy insignificant minority...


Quote:
Literally thousands of people fly Il2 online every day
And if they had been the only people that bought it...it wouldn't have paid 1C's electricty bill...let alone kept the company in business
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  #7  
Old 02-11-2008, 03:09 AM
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Beebop Beebop is offline
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Quote:
Originally Posted by Viking View Post
...most Americans and non Europeans will find little or no interest in the BoB scenario, ...
As an American I am VERY interested in BoB. Before I discovered IL-2 I played all the BoB campaigns in European Air War several times and hardly anything else. All my quick missions were BoB oriented. As a child my first plastic model was a Spitfire as it was the coolest looking WW II kit on the shelves to my eye. Don't underestimate American's interest in what was truly one of the most heroic struggles of WW II.

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Originally Posted by na85 View Post
I think people aren't interested in BoB because it's a tired concept that's been done many many times, ad nauseum.
Ad nauseum? Most have done a decent job and at least to me I find them fun to fly. But then that's just me.

Although I will most likely play IL-2 for some time after the release of BoB, until more theaters and aircraft are put in, I will still buy it as soon as it's released and again take to the skies to defend England from the Nazi menace.

My 2 shillings worth.
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  #8  
Old 02-11-2008, 04:01 AM
Flying_Nutcase Flying_Nutcase is offline
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If it needs confirming, it's the quality of the sim, not the theatre of war, at least within reason. Most of us would be more than happy to fly the non-digitised jets of the Korean War, just as we enjoy flying for Finland against the Russians, for Russia against the Germans, for Germany against the British, etc etc.

IL2 on the Russian Front became successful because of the quality of the sim. Storm of War will surely do the same. It won't matter how many BoB sims there have been or anyone's innate interest the battle. If Storm of War brings flight sims to a new level, the masses will follow.
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  #9  
Old 02-11-2008, 04:15 AM
Avimimus Avimimus is offline
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Just what I was thinking.
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  #10  
Old 02-11-2008, 08:52 AM
Bobb4 Bobb4 is offline
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I first got hooked on a flight sim called Red Baron (the original dos game), way back in the day. Since then I have bought almost every single one, be they helicopter, jet or space.
Nothing has compared to IL2 in the WW2 era and nothing is quite as good as Lomac (lockon flaming cliffs) post prop (and before I get flamed again this is only my opinion). But that said I always did like Rowan's Mig Alley, the conscept not the execution. Always thought they missed the boat, so jets over Korea in a brand new sim sounds cool.
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