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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#31
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Opitz I dissagree with your opinion that it has no potential. However on that issue we shall just have to wait and see.
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#32
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There is the potential. But this potential is defined by the "customer" needs. It is market potential. So if anyone want to be precise talking about "potential", they have to say the complete truth and stop lying to themselves and other - they should say this: This game misses the potential, there is a lot of unfilled potential etc... A potential also can be, for example, to run this game in 3D technology with a special chip devices connected directly to your brain. It is always about what potential is fulfilled. Potential means "what is possible"... Sure many things are possible, many are not yet. But what is possible already today in other games, is not there. Why?
Last edited by Opitz; 07-21-2011 at 09:01 AM. |
#33
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P.S.: in the "Top games by current player count" list CloD never appear...where are players? |
#34
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And maybe you're wrong...
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#35
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Because the real potential is missed by miles... And no miracle happened during US release. And it is quite hard to swallow for almost everyone here...
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#36
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No only for a few, and it is a touch unfair to expect miracles.
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#37
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Let me make some things clear to you all.
This game has potential, as long as the developers are working on it. The developers will work on it, as long as they are paid. They are paid, as long as there is a prospect for potential revenues from future customers. The future customers will only exist (considering this is a niche market game) if the current customers are happy about trade's fairness (the release state of the game, current state of the game and the fixing pace in order) to become future customers. The current customers were profoundly unstatisfied with the release state, generally not satisfied with the current state of the game nor with the pace of developer's fixing the sale-advertised/minimum game necessary broken systems nor with the lack of constant communication regarding the fixing progress. The developers can't change the current game's state over night, nor increase the fixing pace.. So, what simple logic tells you is the solution to make current customers happy enough in order to secure future sales (and eventually fullfil the potential of the game in order to widen the potential-customers area)?!! Last edited by adonys; 07-21-2011 at 09:18 AM. |
#38
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If it would be just a "few", there would never be anything like Ali Fish petition and flames like never before... And look, I am in my opinion still same. I am not changing "sides". Many like me left for ever and don't care anymore. The last flame wars here are just between fanboys and "former" fanboys... I was always so called "whiner" here...
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#39
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Last edited by Opitz; 07-21-2011 at 09:21 AM. |
#40
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obviously, any reasoning, no matter how logic, must bow before the reality's cruel truth..
PS: i think you've missed the third reason which could make customers happy enough ![]() |
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