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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #31  
Old 02-26-2010, 11:41 PM
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Thanks, my friend... I am on XBL: Dr LapDance.
Fixed it for you, my good Docter of BS
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  #32  
Old 02-27-2010, 12:14 AM
Shadowcorp Shadowcorp is offline
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Default hmmm

I enjoy realistic enough, fast kills, the lack of a lead reticule shows the difference between those who can shoot and those who can't the aircraft are a damn sight more better balanced than arcade. but i'll never join sim just for the pure defiance of it.
And for those of you who haven't realised the no kill crash thing can be fixed by you simply bailing out of your aircraft
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  #33  
Old 02-27-2010, 12:23 AM
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And for those of you who haven't realised the no kill crash thing can be fixed by you simply bailing out of your aircraft
lol, If only that were true. More likely you will get people angry for bailing out (and crashing) before they could "explode" you.

Bailing out is just like killing someone by making them crash. Sometimes you get the kill sometimes not.
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  #34  
Old 02-27-2010, 01:36 AM
markyboyacebassist markyboyacebassist is offline
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Default 3rd person view.

You can use the 3rd person view on simulator with "Wings of Prey" That makes things easier for me as I tend to get motion sickness using the "Superman " view
Using cockpit view on sim is great but definitely puts you at a disadvantage against players using HUD.
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  #35  
Old 02-27-2010, 07:09 PM
Shadowcorp Shadowcorp is offline
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lol, If only that were true. More likely you will get people angry for bailing out (and crashing) before they could "explode" you.

Bailing out is just like killing someone by making them crash. Sometimes you get the kill sometimes not.
WRONG! we obviously we play with different kinds of people because my friends are happy to get the KILL (not crash). When you bail out whom ever has caused the damage that has made you bailout gets the kill... maybe thats not true on xbox but it's how it works on the ps3. Must be something to do with the ps3 exclusive patch, but as long as the person who caused said damage is still in the same aircraft (they have not already been killed themselves) they get the kill.

Last edited by Shadowcorp; 02-27-2010 at 07:34 PM.
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  #36  
Old 02-27-2010, 07:54 PM
markyboyacebassist markyboyacebassist is offline
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WRONG! we obviously we play with different kinds of people because my friends are happy to get the KILL (not crash). When you bail out whom ever has caused the damage that has made you bailout gets the kill... maybe thats not true on xbox but it's how it works on the ps3. Must be something to do with the ps3 exclusive patch, but as long as the person who caused said damage is still in the same aircraft (they have not already been killed themselves) they get the kill.
I wish it was like that with the Xbox !!!!!!
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  #37  
Old 02-27-2010, 09:12 PM
Zatoichi_Sanjuro Zatoichi_Sanjuro is offline
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Yeah, bailing out on the PS3 seems to subvert the crash-bug. Only it's a pain in the arse to get to the bail out option in the aviator layout. Especially when your elevators have been shot up in a dive and the ground is approaching quickly.
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  #38  
Old 02-28-2010, 02:04 AM
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Originally Posted by Shadowcorp View Post
WRONG! we obviously we play with different kinds of people because my friends are happy to get the KILL (not crash). When you bail out whom ever has caused the damage that has made you bailout gets the kill... maybe thats not true on xbox but it's how it works on the ps3. Must be something to do with the ps3 exclusive patch, but as long as the person who caused said damage is still in the same aircraft (they have not already been killed themselves) they get the kill.
WRONG! I said people will more likely get angry with people bailing out (as in random people who don't understand). I DIDN'T say my friends get angry with me when I bail out lol. People I fly with mostly don't give a fig wether a kill is registered or not. What I said is true of the ORIGINAL game on PS3 and Xbox, have no idea about the PS3 patch if what you say is true then maybe i'd bail out if I had evaded my atacker. I wouldn't bail out though if I was still under fire lol that would be madness.

Anyway this is beside the point because most of these crashed kills one gets is in the situation where you bang up a planes {usually a spitfire flying at 20ft} wing and it goes into a snap roll and crashes milliseconds later. You'd do well to even press the start button before you hit ground let alone have time to navigate the menu and select bail out.

Another thing has come to my mind, Its fine bailing out in realistic or arcade but in sim because you have no hud you have no clue the the plane you are firing at has already been made to bail out by someone else. Very anoying when you finish off the plane only to find you have been wasting your ammo.
Hmmm but that could be more a side affect of having limited ammo and people jumping from a perfectly flyable plane to "rearm". I don't do this.
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  #39  
Old 02-28-2010, 12:59 PM
kozzm0 kozzm0 is offline
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anyone who gets all worked up about not getting credit for kills is wasting their time. Even if you got credit for all kills, the scoring system is still so screwed up that online pickup games are nothing at all like real air combat. There is no incentive to not die. So if you worry about getting 20 kills every round, minus 20 points for the 20 deaths you suffered to get those 20 kills, all to win the round with 80 points, you are training to be a terrible pilot.

A while ago I decided screw the most kills, screw the leaderboards, and started concentrating on two things:

1) get the least deaths
2) get a positive kill/death differential

Since not every kill is credited, it's even more of a challenge to keep deaths under kills and have fewest deaths both in the same round. So I tended to get fewer points, but for some reason I moved up the dogfight board anyway.
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  #40  
Old 02-28-2010, 01:13 PM
Shadowcorp Shadowcorp is offline
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.... like i said PS3 exclusive patch makes me right, ask any one who flys against me in REALISTIC as this is what the thread refers too they will agree, also in REALISTIC when you bail out of a plane it dissappears as a target, so all you have just said about simulator may be true but but not in the context of what i'm talking about.
You do not understand because you haven't got the patch that makes such things possible, I'm sure your opinion enlightens xbox users but don't talk about the ps3 and it's users when it is blatant you have no experience of how the patch works.
I'd rather give someone a kill by bailing out (if the opportunity presents) then crashing . It may not work that way with you or on the xbox but it is possible on the ps3...... rather than battle a dying aircraft i bail out, i'm not going to get another killl when my wing is so full of holes it's impossible to turn any direction but left or when my engine is little more than inertia spinning my prop.
I understand what you're saying kozz, i strive for that same also but i find my kills to death and deaths very much depend on whom i'm flying against; when dkwookie davedog74 gilly and mkinny are around my k/d is closer 1 but when their not around sometime i can get 7 to 1. I play this game for fun not leaderboards i'll build my own in realistic too if there is enough people who want to sign on

Last edited by Shadowcorp; 02-28-2010 at 01:38 PM.
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