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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #31  
Old 01-04-2010, 05:30 PM
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Originally Posted by ThatYoungGameGuy View Post
I will be posting the final rule list on January 3rd. Qualifiers start on the 6th so please hurry up!
I'm sorry dude but now this Competition is a no-go. Too many unanswered questions (no final rule list) and too short a timeframe. Unless you delay this, probably until the patch arives (if it ever does), I will have to withdraw my entry. I do respect the fact you are young and have the balls to atempt to setup this competition, which was why infact I entered in the first place, I wanted this to work for you.
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  #32  
Old 01-07-2010, 01:32 AM
DannyBooze DannyBooze is offline
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so today is sixth were every body at???
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  #33  
Old 01-11-2010, 05:27 PM
Panzergranate Panzergranate is offline
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What.... no Bf-110 C-4 allowed??

It is a FIGHTER, though more of a bomber killer than a dogfighter.

So far I've managed to make more kills in simulator (forward guns only) than any other fighter type.

The tally so far reads:

9 x alsorted Spitfires
1 x Bf 109 E-4 in a head on (dumb smuck!!)
1 x MC-202 "Folgore"
4 x B-17

I've also chewed up quite a few other fighters only to have the kill stolen from me by some single engined "team mate".

I've no idea if the patch will sort out the incorrect performance. I'm lucky to see 262 MPH on WEP rather than the true to life 362 MPH. During the Battle Of Britain, the Bf-110 C-4 was the fastest fighter involved. It's rate of climb is legendary.

The Bf-110 C-4 isn't everyone's cup of tea, having a whole new set of flying skills to master (power drifting the tail, etc.) as a twin engined fighter, but both different and interesting to fly in simulator or any mode.
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  #34  
Old 01-11-2010, 08:56 PM
draux draux is offline
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I reposted your original post on my squad's site. Hopefully that'll get you a few more players. I assume that missing the qualifying round won't be too big of a deal since you havent had 16 players sign up.
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  #35  
Old 01-12-2010, 05:45 PM
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Originally Posted by Panzergranate View Post
What.... no Bf-110 C-4 allowed??

It is a FIGHTER, though more of a bomber killer than a dogfighter.

So far I've managed to make more kills in simulator (forward guns only) than any other fighter type.

The tally so far reads:

9 x alsorted Spitfires
1 x Bf 109 E-4 in a head on (dumb smuck!!)
1 x MC-202 "Folgore"
4 x B-17

I've also chewed up quite a few other fighters only to have the kill stolen from me by some single engined "team mate".

I've no idea if the patch will sort out the incorrect performance. I'm lucky to see 262 MPH on WEP rather than the true to life 362 MPH. During the Battle Of Britain, the Bf-110 C-4 was the fastest fighter involved. It's rate of climb is legendary.

The Bf-110 C-4 isn't everyone's cup of tea, having a whole new set of flying skills to master (power drifting the tail, etc.) as a twin engined fighter, but both different and interesting to fly in simulator or any mode.
You ARE joking right? the 110?? Who are you flying it against? 'cos any sim player who has any skill at all will absolutly murder even the most skilled pilot if he's in a Bf110. You may get a kill now and then but your death rate will be sky high.
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  #36  
Old 01-13-2010, 03:17 AM
FOZ_1983 FOZ_1983 is offline
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Originally Posted by Robotic Pope View Post
You ARE joking right? the 110?? Who are you flying it against? 'cos any sim player who has any skill at all will absolutly murder even the most skilled pilot if he's in a Bf110. You may get a kill now and then but your death rate will be sky high.
THE 110 during the battle of britain was only faster than the hurricane, not the spitfire. But both the hurricane and spitfire had better acceleration and more agility.

The 110 was a huge target to see and shoot at and the rear gunner was pretty much useless, though on occasion did what it had to.

The 110 was withdrawn from the battles in 1940 over england because of increasing losses.

Now.... taking it online in birds of prey sim mode.....


the greatest pilot online is even asking for trouble if he flies this crate. Its extremely easy to shoot down, easy to catch and weak in defence. Good armament though i'll give it that.

IF i had to use this.... it would be in strike and soley to take down the B17.
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  #37  
Old 01-14-2010, 04:19 PM
BONEYSLR1 BONEYSLR1 is offline
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Being one of the groups to get into this game within the first couple weeks of release back in Sept. there are some issues with the rules as they are stated. After being in a AC6 2 v 2 tourneywhen this game came out and having in dominated by SU-47 idolmasters on novice, and trying to get those matches played in time, it seems first to set the rules the same for everyone the same, a realistic player advances agaist a sim player, well that type of match is just not going to happen. We all started in arcade, then to realistic and some have moved on strictly Simulator. Now people use Limited fuel and ammo as an advantage when they set up a match time of day, this is a fact. My view on this, is in a tourney its unlimited fuel and ammo and that way crashes are a crash and not to reload your ammo and have to drop a point. Realistic is the mode to choose so combat flaps are the same for everyone based on your individual plane settings, everyone should have a decent set of fighters to choose from by now but flying in low light or low light conditions or evening settings can give certain players an advantage in Sim, based on Monitor settings, thats why it must be realistic and the same map, time and conditions for everyone that enters, All matches. You will not have the time to land, you will be dead before you ever touch ground with the way the game respawns players which is also an issue, it chgs from location to location and can be unfair in Sim, another reason for realistic in the tourney. P-47 has rockets should not be allowed, guns and cannon planes only and no rear gunner planes either. I know if a list is made and a random draw is done w/ realistic settings as I mentioned more people would enter than decline, fix them and I believe I would enter but until the rules are neat and clean and the same for everyone I'm going to wait for a change..But I will if you update them and correct issues with multiple variables.
Best Regards
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  #38  
Old 01-14-2010, 07:26 PM
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Originally Posted by BONEYSLR1 View Post
Being one of the groups to get into this game within the first couple weeks of release back in Sept. there are some issues with the rules as they are stated. After being in a AC6 2 v 2 tourneywhen this game came out and having in dominated by SU-47 idolmasters on novice, and trying to get those matches played in time, it seems first to set the rules the same for everyone the same, a realistic player advances agaist a sim player, well that type of match is just not going to happen. We all started in arcade, then to realistic and some have moved on strictly Simulator. Now people use Limited fuel and ammo as an advantage when they set up a match time of day, this is a fact. My view on this, is in a tourney its unlimited fuel and ammo and that way crashes are a crash and not to reload your ammo and have to drop a point. Realistic is the mode to choose so combat flaps are the same for everyone based on your individual plane settings, everyone should have a decent set of fighters to choose from by now but flying in low light or low light conditions or evening settings can give certain players an advantage in Sim, based on Monitor settings, thats why it must be realistic and the same map, time and conditions for everyone that enters, All matches. You will not have the time to land, you will be dead before you ever touch ground with the way the game respawns players which is also an issue, it chgs from location to location and can be unfair in Sim, another reason for realistic in the tourney. P-47 has rockets should not be allowed, guns and cannon planes only and no rear gunner planes either. I know if a list is made and a random draw is done w/ realistic settings as I mentioned more people would enter than decline, fix them and I believe I would enter but until the rules are neat and clean and the same for everyone I'm going to wait for a change..But I will if you update them and correct issues with multiple variables.
Best Regards
I disagree with most of that. Unlimited ammo requires no aiming skill, just bullet spamming. Unlimited ammo also completly takes out the posibility of a pilot underfire jinking and forcing his pursuer to run out. The rule about landing then bailing out not counting as a crash is quite clever as it then becomes very posible if both planes need to land at the same time.

Now about having it on realistic. I doubt realistic would create more players now alot of people have moved more to sim. I can't be certain but I think there are actually more people playing sim than realistic, its definatly the case when i'm online. I, and others have stated here that they would only fly on sim. Nobody has said that about realistic, so I think the oposite if what you said is true. Not having flaps in realistic also makes some of the planes far more difficult to fly agressively. Using your flaps is a skill, not an unfair advantage. Spotting your enemy in sim is also a skill that is non existant in realistic, even a monkey can follow a pointing arrow. Yes some people may have a small advantage with big HD screen, but then ,when I play cricket, lots of people on the other team have a better bat than me, but how foolish would I look if I complained and asked them to use one as bad as mine instead?

Now I do agree that the rules are not clear enough in some areas. Rockets shouldn't be allowed (but how often do you see them in dogfights anyway), No bombers or jets/Me163 but all other planes allowed (Bf110 having a rear gun is fine with me, does very little damage anyway.) About the maps and time of day, I think a map and time of day should be set in the rules just so to take the posiblity of disagreement between the two players away.
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  #39  
Old 01-14-2010, 07:49 PM
BONEYSLR1 BONEYSLR1 is offline
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To properly lead a target and hit then put him away is an art, as long as no aim assit is there the spamming thing I have never done, I only shoot when in range, and that spamming thing is hogwash to anyone that uses guns well. We had afull room most of the night on realistic I haven't ever seen that in Simulator ever, and you guys barely get 8 guys together and there always the same ones. I know most of my team except Brick and Drew prefer Realistic.
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  #40  
Old 01-14-2010, 09:29 PM
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Originally Posted by BONEYSLR1 View Post
To properly lead a target and hit then put him away is an art, as long as no aim assit is there the spamming thing I have never done, I only shoot when in range, and that spamming thing is hogwash to anyone that uses guns well. We had afull room most of the night on realistic I haven't ever seen that in Simulator ever, and you guys barely get 8 guys together and there always the same ones. I know most of my team except Brick and Drew prefer Realistic.
Check the Sim Leaderboards and you will see the difference between trigger spamming (unlimited) and ammo conservation (limited). Brickster is the master with limited ammo with 3.29% of his bullets hit, compared to your 0.41% in realistic (only 2 games but you did have 12 kills so you must have been close to best player in each.)

Also we are getting new players insim every week, and long time realistic players are starting to play more sim. I posted last saturday that we had 14 players in a lobby.
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