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IL-2 Sturmovik The famous combat flight simulator.

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  #31  
Old 11-27-2009, 04:29 PM
Tbag Tbag is offline
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Thanks for the info Oleg, Ilya and team! When I see "Plane" in the mission briefing, a question comes to mind:

Will we have the option of viewing a little notebook in flight that shows us the most important data about our aircraft (stalling speed at various flap configurations, vx,vy, supercharger stages and altitudes at which to change etc?)
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  #32  
Old 11-27-2009, 04:30 PM
HenFre HenFre is offline
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Thanks for the update Oleg and Luthier.. The hanger model and the german pilot looks especially awesome

Good to see you are all still hard at work, but do dust off the flightcontrols and use them for having some fun now and then
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  #33  
Old 11-27-2009, 04:50 PM
Zorin Zorin is offline
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I only hope Sergey will have genuine meshes for every bomb type this time.
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  #34  
Old 11-27-2009, 05:39 PM
McHilt McHilt is offline
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Nice bombmodelling and interesting to see some behind the scenes stuff.
Oleg, maybe it's been asked but I was wondering if you guys are planning to implement 'bomb art', to deliver a personal message behind enemy lines...

Salut!
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  #35  
Old 11-27-2009, 05:44 PM
Zorin Zorin is offline
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Quote:
Originally Posted by Tanner View Post
I just have to shake my head at this point. Will this thing ever get done? Bomb textures? CODING ships? WIP Briefing UI? Welcome to a 2012 release date.
Nah, don't worry. At least in terms of the bombs it is not that time consuming. Once you have your references ready and start at 8 in the morning you can have the arsenal for one nation done by 8 in the evening. Excluding textures, of course.
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  #36  
Old 11-27-2009, 05:46 PM
Zorin Zorin is offline
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Quote:
Originally Posted by McHilt View Post
Nice bombmodelling and interesting to see some behind the scenes stuff.
Oleg, maybe it's been asked but I was wondering if you guys are planning to implement 'bomb art', to deliver a personal message behind enemy lines...

Salut!
That is already available in IL-2, so only for a very limited number of bombs. So I should be surprised if it won't find its way into SoW.
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  #37  
Old 11-27-2009, 06:10 PM
luthier luthier is offline
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Quote:
Originally Posted by Tanner View Post
I just have to shake my head at this point. Will this thing ever get done? Bomb textures? CODING ships? WIP Briefing UI? Welcome to a 2012 release date.
Welcome to game development.

Bomb textures, a multitude of ship models, and briefing interfaces are all pretty minor, late-stage kinds of things.

Things that take real time are graphic engines, physics, planes and cockpits, artificial intelligence, and so on. That's the bulk of the work, and you can build it all with a single placeholder bomb, a single ship, and no briefings at all.
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  #38  
Old 11-27-2009, 06:43 PM
ECV56_Lancelot ECV56_Lancelot is offline
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How old i Lesya Burykina, the girl working with the city textures? On the picture she looks like a twelve year old girl!. Noh offense here, just an impression.
Until you clarify the names, i thought she was the dotter of somebody playing in the pc!

That aside, Oleg, i would return the Cannon camera, didn´t like the quality of pictures, too blurry (i think this is the right term) in my opinion. The definition of the pictures is very poor, again IMHO.

Seeing the mission briefings picture, i guess that a virtual briefing room with a captain explaining the mission on a map and a 110-60-90 secretary serving coffe to the pilots will not be implemented, ................outregeous!

And writing this stupid post made me forget the real question i wanted to ask, so i will ask later.
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  #39  
Old 11-27-2009, 06:52 PM
luthier luthier is offline
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Quote:
Originally Posted by ECV56_Lancelot View Post
Seeing the mission briefings picture, i guess that a virtual briefing room with a captain explaining the mission on a map and a 110-60-90 secretary serving coffe to the pilots will not be implemented, ................outregeous!
There will be a briefing room with a secretary, but it won't be virtual, and the feature will only be available in the ultra-limited special edition.

Unfortunately, I already reserved the only copy for myself.
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  #40  
Old 11-27-2009, 06:56 PM
Necrobaron Necrobaron is offline
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This is possibly the best update we've had. It's great to see some of the people involved in development and really see some of the guts of SoW.
________
Lovely Wendie

Last edited by Necrobaron; 04-26-2011 at 07:27 AM.
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