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IL-2 Sturmovik The famous combat flight simulator.

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  #31  
Old 11-06-2009, 04:06 PM
PeterPanPan PeterPanPan is offline
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Hi Oleg

The boats and water look simply fantastic.

A couple of questions:

1. Will there be any animations or crew on the boats themselves?
2. Will the boats be able to go move on rivers and estuaries and right up to the shore, unlike IL2?

Thanks again for all you and the team are doing.

PPanPan
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  #32  
Old 11-06-2009, 04:07 PM
Bobb4 Bobb4 is offline
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Quote:
Originally Posted by Oleg Maddox View Post
In Il-2 there was such a feature for AI pilots. In Rise of flight there is simple animation of pilot that instead of radio may give some commands by hand. However animation there is not like in FPS games when we look close up.

I can't tell you now what we plan to have... because we have some limited time. But you will see something more than in Il-2
Every time I read you mention limited time it dawns on me that SOW is getting closer faster.
I know you will not entertain speculation on when you will release the game, but just hearing you mention a time limit is fantastic.
Great water effect way better than Silenthunter 4.
Awesome!
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  #33  
Old 11-06-2009, 04:08 PM
AdMan AdMan is offline
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yes! there was another update coming.

you're spoiling us Oleg, not that I'm complaining.
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  #34  
Old 11-06-2009, 04:15 PM
Oleg Maddox Oleg Maddox is offline
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Quote:
Originally Posted by PeterPanPan View Post
Hi Oleg

The boats and water look simply fantastic.

A couple of questions:

1. Will there be any animations or crew on the boats themselves?
2. Will the boats be able to go move on rivers and estuaries and right up to the shore, unlike IL2?

Thanks again for all you and the team are doing.

PPanPan

1. This I alsready answered in the past. At first the work over pilots and crew of AAA. Then we will see... We really did a lot, but not all things may go in final release. If not going - then if all will be fine with the sales we wil add new features. Sounds something like this.
2. Will. At least now can.
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  #35  
Old 11-06-2009, 04:16 PM
Schuetz Schuetz is offline
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Quote:
Originally Posted by Oleg Maddox View Post
In Il-2 there was such a feature for AI pilots. In Rise of flight there is simple animation of pilot that instead of radio may give some commands by hand. However animation there is not like in FPS games when we look close up.
But in Rise of Flight is possible to see the head movements from a pilot, even online. (TrackIR)

Would that be also possible in SoW?
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  #36  
Old 11-06-2009, 04:18 PM
akdavis akdavis is offline
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Very beautiful vessels, but will they have complex damage models? (Slow flooding, fires, damage to engines, damage to bridge, no huge explosions unless carrying ammo, etc.) I think anti-shipping missions are one the most exciting possible in Il-2, but the over-simplfied DMs of ships make it very disappointing in the end.

Also, will there be a possibility of players being awarded credit for damage to ships? Can damage to ships (particularly capital ships) carry over from mission to mission?
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  #37  
Old 11-06-2009, 04:21 PM
Oleg Maddox Oleg Maddox is offline
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Quote:
Originally Posted by akdavis View Post
1. Very beautiful vessels, but will they have complex damage models? (Slow flooding, fires, damage to engines, damage to bridge, no huge explosions unless carrying ammo, etc.) I think anti-shipping missions are on the most exciting possible in Il-2, but the over-simplfied DMs of ships make it very disappointing in the end.

2. Also, will there be a possibility of players being awarded credit for damage to ships? Can damage to ships (particularly capital ships) carry over from mission to mission?

1. we have complex damage and this will depens of the ship type. As more greater ship - more details of damage.
2. Can't answer this question. Can about credit - yes it is possible.
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  #38  
Old 11-06-2009, 04:22 PM
KOM.Nausicaa KOM.Nausicaa is offline
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Originally Posted by Omphalos View Post
Terrific update Oleg.

Level of Detail in the ships is top-notch! Will there be people in them ingame?

can't wait to strafe one in my Spit.
You probably shouldn't because most of them will be british lol. Again...for all those waiting I recommend to read some books about BoB.
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  #39  
Old 11-06-2009, 04:25 PM
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Bloblast Bloblast is offline
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Oleg,

Nice water effect and nice boats.

Oleg, I wonder what might happen when aircraft
lands on the water, might it stay afloat for a while?
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  #40  
Old 11-06-2009, 04:29 PM
PeterPanPan PeterPanPan is offline
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Quote:
Originally Posted by Oleg Maddox View Post
1. This I alsready answered in the past. At first the work over pilots and crew of AAA. Then we will see... We really did a lot, but not all things may go in final release. If not going - then if all will be fine with the sales we wil add new features. Sounds something like this.
2. Will. At least now can.
Many thanks for your answers Oleg. Given the massive anticipation of this release, the existing IL2 fanbase and growing Bird of Prey fanbase, I cannot believe "all will [not] be fine with sales". I'll eat my flying hat if BoB SoW doesn't sell like hot cakes.

Sorry to have repeated a question. It is very hard to check all your answers .

PPanPan
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