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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #381  
Old 03-13-2011, 09:31 AM
blade122222 blade122222 is offline
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Just wondering if a 9600gs would work with this game? Just work, not play at maximum or anything...
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  #382  
Old 03-13-2011, 11:51 AM
No601_Merlin No601_Merlin is offline
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Quote:
Originally Posted by blade122222 View Post
Just wondering if a 9600gs would work with this game? Just work, not play at maximum or anything...
8800GT minimum so just about
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  #383  
Old 03-14-2011, 04:09 PM
blade122222 blade122222 is offline
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Is it true that much memory (+4Gb) is more important than a good graphics card?
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  #384  
Old 03-14-2011, 04:31 PM
Oldschool61 Oldschool61 is offline
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Quote:
Originally Posted by blade122222 View Post
Is it true that much memory (+4Gb) is more important than a good graphics card?
NO
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  #385  
Old 03-14-2011, 05:14 PM
jldena jldena is offline
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Thanks klem, as you say, Ill have to wait and see what happens.
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  #386  
Old 03-14-2011, 06:05 PM
bugmenot bugmenot is offline
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Hey guys, I currently have this pretty old PC :

C2D E6750 2,66Ghz
2Gb RAM DDR2 PC6400
8800GTX 768Mb
The rest is of the same level.

I can't afford a new PC right now so, would it be worth it to buy CoD nevertheless?

Even RoF runs pretty well...

Thanks.
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  #387  
Old 03-14-2011, 06:45 PM
JG52Uther's Avatar
JG52Uther JG52Uther is offline
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Quote:
Originally Posted by bugmenot View Post
Hey guys, I currently have this pretty old PC :

C2D E6750 2,66Ghz
2Gb RAM DDR2 PC6400
8800GTX 768Mb
The rest is of the same level.

I can't afford a new PC right now so, would it be worth it to buy CoD nevertheless?

Even RoF runs pretty well...

Thanks.
I would say yes,you should be ok at lower settings,but another 2GB of ram would help a lot.
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  #388  
Old 03-14-2011, 07:52 PM
hashi hashi is offline
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Just finished building my new PC for this (and shogun 2)
12GB tripple channel RAM
i7 960
EVGA GTX 580
2x 1TB HDD Raid0
27" LED LCD
TrakIR 5
nothing else matters

Gonna rock!

Last edited by hashi; 03-14-2011 at 08:23 PM. Reason: forgot the track IR!
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  #389  
Old 03-14-2011, 09:09 PM
blade122222 blade122222 is offline
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I haven´t heard anything about il-2 cod supporting multi-core. But i´m assuming it does....right?
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  #390  
Old 03-14-2011, 09:41 PM
JAMF JAMF is offline
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Quote:
Originally Posted by blade122222 View Post
I haven´t heard anything about il-2 cod supporting multi-core. But i´m assuming it does....right?
Quote:
PCGH: interpret the previously announced minimum and recommended hardware requirements for it to know, that the engine is optimized for multi-core processors. Can you confirm that? If so, what is the thread-structure? Do you use a thread scheduler?

Oleg Maddox: We use a hybrid multi-threaded system. Separate threads come in to play in sound or asynchronous loading of resources in to play. We also use, for example, to load or calculate geometry TPL (Task Parallel Library) for the efficient use of available cores apply.
So this answer tells us the load will be spread over multiple cores, but for performance benefits of how many cores, we'll have to wait for actual numbers. There is no way to tell yet if a 3 or 4 core will give best results, or 6 or 8 cores.
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