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#291
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Should be. Like it was in original Il-2 as well.
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#292
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Thnks. I hope for this.
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#293
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S!
Just sprung to my mind. In IL-2 you can edit the file what the HUD displays(on the right), like Power %, flaps, radiator position etc. Can this be customised in SoW too? |
#294
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Didn't check it. Must be. There is more advenced system of customization in principle. At home I have not SoW after attemp to stole it across internet from my PC.
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#295
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__________________
All CoD screenshots here: http://s58.photobucket.com/albums/g260/restranger/ __________ ![]() Flying online as Setback. |
#296
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S!
Thank you. I edited power % etc. off my screen as I rely on the gauges ![]() ![]() |
#297
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I will check next week old one probably last time. Its overloaded with spam and still with the respond to linked to pacific address... |
#298
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Oleg, with the ground-textures, will they be affected by the weather? It would be a lot for the game to handle, but would be great for dynamic campaigns.
oh, and a few of my mails may be sitting in that inbox, Oleg. Some of them may have more info for you; I can't remember. |
#299
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Great update Oleg, thanks!
![]() Not sure if this has been mentioned yet, but for me- the main difference between the SOW terrain here and the landscape photos which have been shown in this thread, is that in the SOW shots there seems to be a lot (ie, too much) textural variation going on between each field- basically, from one field to the next, there is a difference in vegetation. In the photos on the other hand, you have quite a bit of uniformity across fields, which is broken up by variations in vegetation in different spots. The SOW terrain looks quite 'busy', while the photos look more placid or relaxed, to put it another way. That's my only 'criticism' here, if you could call it that. On the positive side, it's great to see really nice resolution in the ground details. Looking forward to purchase day Oleg- I'm sure you are too! ![]() thanks again for the update ![]() |
#300
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No. it is possible to make on a small surface in some shooter or so.. So we wil have one the same looking map for the modelled period. Later, with other version of the gameplay using this map for other periods of year and war is possible to load other(new, modified) map with changed and corresponding to that season textures, vegetables if is, looking by other way trees, etc. |
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