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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #21  
Old 07-31-2009, 11:46 PM
Spitfire23 Spitfire23 is offline
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Quote:
Originally Posted by Camo-234 View Post
It would be kinda cool if they added some blood so that if a pilot or gunner gets shot blood splatters all over the cockpit.
yes it would be rather cool to see blood but then again this game has to appeal to all ages, bla bla bla
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  #22  
Old 07-31-2009, 11:47 PM
Camo-234 Camo-234 is offline
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Originally Posted by Spitfire23 View Post
yes it would be rather cool to see blood but then again this game has to appeal to all ages, bla bla bla
That is true.
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  #23  
Old 08-03-2009, 07:43 PM
Flanker15 Flanker15 is offline
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The very first versions of Il-2 had a semi-hidden option for blood splattering on the windows and on the pilot, they took it out later though.
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  #24  
Old 08-03-2009, 07:51 PM
moozicmon moozicmon is offline
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I just experienced this yesterday. I was trying my hand at realistic for Dover and got shot to when I was just chasing down bombers at the end. I watch my speed dwindle, by altitude get lower, and finally stall out over the water. It is maddening trying to get to the mainland going about 157
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  #25  
Old 08-04-2009, 01:44 PM
Flanker15 Flanker15 is offline
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This does remind me of what often happened in Il-2 when attacking bombers.
During the attack you'd catch one or two bullets in the engine from the bombers tail gunners which you might not even notice. The hits would cause damage to the fuel line, oil line, radiator or another component of the engine. After a while the engine would start to fail as it over heated or something and you'd eventually lose too much airspeed and crash quite a while after the origonal hit.
There was usually a weird grinding noise from the engine as it started to fail or some light smoke/fuel vapor/oil but sometimes there was no warning until you started to lose engine RPM.
Presuming the engine damage model is as good as in PC Il-2 it could be this or you could just be running the throttle at 100% for too long.
After you disengage from a battle, check the oil pressure, fuel gage and engine temp for any problems.
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  #26  
Old 08-04-2009, 04:15 PM
David603 David603 is offline
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Yeah, I've lost count of the number of times I have taken one or two insignificant looking hits in the engine during combat and later had to put my plane down in a field because the engine gave out while playing Il2 1946.
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  #27  
Old 08-04-2009, 06:24 PM
moozicmon moozicmon is offline
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Here is the thing. I have never played IL2 other then this BoP demo... Even if I do check the gauge, how will I be able to fix my damage? Do I land back at the airfield?
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  #28  
Old 08-04-2009, 09:23 PM
Flanker15 Flanker15 is offline
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Originally Posted by moozicmon View Post
Here is the thing. I have never played IL2 other then this BoP demo... Even if I do check the gauge, how will I be able to fix my damage? Do I land back at the airfield?
Damage is still permanent i'd imagine.
In the previous Il-2 games critical damage ment you either got back to the airfield and ended the mission alive or took you chances trying to ditch/bail out, either way the mission was over for you.
In the vids I've seen of BOP you could crash more than once and respawn so you could just do that.
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  #29  
Old 08-04-2009, 09:34 PM
Camo-234 Camo-234 is offline
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I really like the damage model in the demo but I noticed that when I am in the spitfire and my left wing gets damaged there is always a large hole in the same spot evey time.
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  #30  
Old 08-04-2009, 09:36 PM
SleepTrgt SleepTrgt is offline
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Quote:
Originally Posted by Camo-234 View Post
I really like the damage model in the demo but I noticed that when I am in the spitfire and my left wing gets damaged there is always a large hole in the same spot evey time.
its not dynamic.
Same with bullet holes in cockpit, and the oil, all fixed places.
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