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IL-2 Sturmovik The famous combat flight simulator.

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  #21  
Old 06-20-2008, 10:07 PM
K_Freddie K_Freddie is offline
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Originally Posted by airguitarist View Post
From what I remember, the PhysX card was good at collision detection, hence the tech demo showing a stack of boxes falling and interacting with one another. GPU based collision detection could improve the framerate at critical moments ( High anti-aircraft fire rates, Bomb fragments, Many firing aircraft with many damage hit boxes ).
You've hit it on the button here.
So what we're going to see is a drastic improvement in physics, not eye candy.
The eye candy is all there already, but what has been lacking is the accuracy of physical things, due to the computational complexity.

I haven't read any articles yet, but this has been a problem for decades, which is finally come from the old 'Cray supercomputer' down to a little chip in a box.
Luv this stuff
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  #22  
Old 06-21-2008, 09:07 AM
Feuerfalke Feuerfalke is offline
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Originally Posted by JG27CaptStubing View Post
Well just to further comment about physx if you will...

I would really like to see the Damage models improve dramatically. Not only from taking damage from weapons but possible "bending" your plane as well. Being hit while under a strong G load can cause a catastrophic failure or if the game models more complex systems like O2 and fuel management that they can fail on you. Now I know that really doesn't have a lot to do with Physx but it would be nice to see this sim take it to the next level.
This is what Oleg already has planned to be in the game. As you posted, it has nothing to do with PhysX, though. The number of debris coming off a plane, the way these bits tumble and fall to the ground, smoke-effects and visibile effects from explosions, that's what the PhysX-chip does right now.

While the demo showed it working with collision, you cannot easily transfer that to a game. You cannot base complex collision-modeling on a hardware-system only 3% of the market has available.
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  #23  
Old 06-21-2008, 09:09 AM
virre89 virre89 is offline
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Guys, chill out on the requirements abit will ya.

We all know BoB will be a huge leap from IL2 in terms of realism, graphics , physics and hardware and on and on, but it's not gonna be a benchmark as demanding as Crysis.

Dont get me wrong im sure it will look just awsome and sweap everything away im just saying if your looking at buying a system now, just go for a Quad and 8800 GTS Nvidia at least and say 2 gigabyte of ddr2 memory. If you do that i can personally promise you you'd be able to play on high settings.
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  #24  
Old 07-02-2008, 10:56 PM
Codex Codex is offline
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http://www.atomicmpc.com.au/article.asp?CIID=115375
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  #25  
Old 07-03-2008, 12:27 AM
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Flyby Flyby is offline
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Originally Posted by virre89 View Post
Guys, chill out on the requirements abit will ya.

We all know BoB will be a huge leap from IL2 in terms of realism, graphics , physics and hardware and on and on, but it's not gonna be a benchmark as demanding as Crysis.

Dont get me wrong im sure it will look just awsome and sweap everything away im just saying if your looking at buying a system now, just go for a Quad and 8800 GTS Nvidia at least and say 2 gigabyte of ddr2 memory. If you do that i can personally promise you you'd be able to play on high settings.
Does that include the dreaded new clouds too?
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  #26  
Old 07-03-2008, 12:55 PM
BadAim BadAim is offline
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From my understanding, Nvidia bought phys-x's software and is incorporating it into its new drivers for the 200 series cards. I would be suprised if BOB doesn't use the graphics card for at least some of the physics, gaming theory has been moving that way for some time. As for the phys-x hardware, I believe that horse is deader than a door nail.
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  #27  
Old 07-03-2008, 04:55 PM
mondo mondo is offline
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I posted that in this thread already. Nvidia incorportated Physx into drivers some time ago for the 8xxx series.
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  #28  
Old 07-03-2008, 05:46 PM
BadAim BadAim is offline
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Originally Posted by mondo View Post
I posted that in this thread already. Nvidia incorportated Physx into drivers some time ago for the 8xxx series.
Oops, missed that one.
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  #29  
Old 07-03-2008, 07:46 PM
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Urufu_Shinjiro Urufu_Shinjiro is offline
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Yeah, I'm running physx on my 8800GTS 512 at home and it works great.
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  #30  
Old 07-05-2008, 06:18 AM
Skoshi Tiger Skoshi Tiger is offline
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Originally Posted by Urufu_Shinjiro View Post
Yeah, I'm running physx on my 8800GTS 512 at home and it works great.
Hi there, I'm running a 9800GTX and I've installed the latest beta drivers. How do I find out if PhysX is running. When I run the Ageia PhysX properties program it says I don't have an ageia card. Does Nvidia have a test program?
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