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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#21
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Yes, that is also what I discovered, Spit 1 can actually stand half a chance at high altitudes on ATAG. The spit 1 is no joke, can get to 20,000 feet in 10 minutes standing it on it's tail.
I also get your same figures at low altitude, but I couldn't get 290mph in the Spitfire 1a octane. Game is whacked. Conclusion: If you are on Repka or flying low on ATAG pick Spit 2a. If you are doing high altitude flying and climbing, pick Spit 1. Last edited by trademe900; 09-09-2012 at 06:33 PM. |
#22
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For testing I set up a mission in full mission builder, for 1000ft it was set up to spawn at 1500ft and 490kmh as soon as it spawned engage autopilot, wait till it settles down and gets up to max speed then disengage autopilot, still flying level adjust radiator and revs then shallow dive to 1000ft hold it level for 20 seconds while any speed from diving has bled away then press pause and take a reading of the speed.
~S~ 56RAF_Rumba |
#23
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The 100 Octane improves performance up to c. 10,000 feet, after which the boost drops off rapidly. The constant-speed props (de H and Rotol) provided the best overall improvements in T/O and landing distances, climb rate and ceiling.
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#24
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Huh? Have you been on the tinnies old bean? The DH wasn't a constant speed unit......
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#25
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Quote:
http://spitfiresite.com/2010/06/batt...ropellers.html
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#26
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Quote:
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#27
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Quote:
Anyway... our figures are the same. Oh another thing worth noting is that all the aircraft (including 109 a little but by far most notably RAF planes) perform way better with CEM off, completely differently actually. Much closer to real life performance. Perhaps with the game in it's current porked state ATAG can try turn off CEM to give the reds a bit of a chance? Just a thought. Last edited by trademe900; 09-09-2012 at 11:27 PM. |
#28
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Trademe, we've been working on this stuff for a few weeks now, and I agree completely. Edit: but not necessarily with ATAG turning temps off. Last edited by ATAG_Dutch; 09-09-2012 at 11:32 PM. |
#29
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Quote:
A2A's 2a is very similar to CoD's 2a, except it uses (correctly) a cartridge starter. A2A "pro's" Much more detailed cockpit - every switch, lever works Engine performance considerably more powerful (similar to CoD's über Sissyfire 2a ver 1.05) Engines harder to overheat (but they will) Merlin engines sound like.....Merlin engines! (Not CoD's "Diesel Merlins") Very detailed systems are modelled, including Oxygen Maintenance on engine highly detailed A2A "cons" Gun button doesn't work! Damage modelling largely confined to engine wear & abuse Pilot figure uglier than CoD's pilot figure -- how can THAT be possible?
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#30
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Quote:
http://forum.1cpublishing.eu/showthr...839#post455839 |
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