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Pilot's Lounge Members meetup

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  #1  
Old 06-10-2012, 09:27 AM
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JG52Uther JG52Uther is offline
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Default Fresh stuff from Sukhoi.ru and ED

This thread is for any info from sukhoi.ru
Any member is welcome to publish fresh info found at the Sukhoi forum here.
Please remember It is NOT a discussion thread, and any O/T will be deleted.

If you wish to discuss any info posted here please do it in the old thread:
http://forum.1cpublishing.eu/showthread.php?t=28174

Last edited by JG52Uther; 07-11-2013 at 07:07 PM.
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  #2  
Old 06-12-2012, 04:17 PM
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SiThSpAwN SiThSpAwN is offline
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Yesterday 6/11/2012

Quote:
Originally Posted by II/JG5_Wagner
Dear Alexander,

within the "Battle for Moscow" would like to hear your personal opinion and the opinion of other developers on the subject of how you see the process of playability for the warring parties, because it is no secret that the Red Army Air Force planes on a given interval of time is much inferior to Luftwaffe aircraft (from a technical point of view).
as a result, some will fly on the tombs, on the other Parkhaev swallows .. imbalance will lead to demotivation of most red-pilot! Does not bother you that? or planned to be a balance in the aircraft performance characteristics?

Thank you.
Quote:
Originally Posted by Blacksix from Sukhoi
Just want to note that about the "Battle for Moscow" to speak correctly, because We have not announced the next project.

The problem of balance is always, as in the simulation of events, for example, the 39 th and 45 th year. In the offline campaigns and missions, it can be solved by fitting skills with the AI ​​pilots, aircraft type and amount of each party. We have to create some artificial situation where the same mission on the one hand there are real events, but on the other player to create an environment in which he can always either perform its task, or at least get out of combat and return to the airfield.
In the online cooperative missions, the space for only narrows the choice of types and number of vehicles for each side.
The balance dogfayt line - this is usually a headache owners servers.

In any case, we did not intend to play the basic performance characteristics of aircraft in order to achieve these goals in the next game. But. Appeared in WT option of physical deterioration, and this creates additional variability to adjust the balance in missions and we are planning is widely used in addition to other opportunities.
As an example, a link of three brand new rats will have some chances to win in a collision with a pair of worn Messer, if we agree that the skill of pilots is the same.
Quote:
Originally Posted by Yak-1
Here it is important not to overdo it! Failure of systems and mechanisms is quite acceptable, but regularly falling off the plane (possibly with randomization is) will look like complete nonsense.
Quote:
Originally Posted by Blacksix from Sukhoi
Of failures, I did not say anything yet. I do not know whether we will do it at all. Physical deterioration - increase drag airframe, engine sdohshy, Nedodaev power, the current cooling system, etc.
** Couple words didn't translate well with Google


Quote:
Originally Posted by Yak-1
Alexander, and you personally will be involved in the creation of offline campaigns for the sequel?
Quote:
Originally Posted by Blacksix from Sukhoi
In order not to disclose any details of the sequel, is forced to reply that in those projects, which assumes the existence of off-line campaigns, they'll have to do myself. As a single, Quick and coop mission.
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  #3  
Old 06-13-2012, 08:10 AM
csThor csThor is offline
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Something new ...

Quote:
Originally Posted by BlackSix
Maps of the next project will be the size of the acc. with the challenges they face. Map in CloD is not a standard. If we do, for example, the "Battle of Urjupinsk", we do not need to simulate the area comparable to the south of England.

Last edited by BlackSix; 06-13-2012 at 09:42 AM.
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  #4  
Old 06-18-2012, 06:35 PM
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SiThSpAwN SiThSpAwN is offline
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Quote:
Originally Posted by = PUH = Vanya
Thank you Alexander!
And still wondering - is there anyone at all that DX9? .. At least here on the forum.
Quote:
Originally Posted by BlackSix
By Statistics Steam DX9 have about 15% of the players, one of the objectives of the next beta is just a test 9s.

Quote:
Originally Posted by kefirchik
Thanks for the news of Alexander. Tell me, what it means to improve the cloud? One more question. And as things stand there with a solid cloud cover? Planireutsya whether to bring it more in WT?
Quote:
Originally Posted by BlackSix
Accelerated display Medium Clouds. Overcast was only available in the FMB, and takes a lot of resources, while news on this issue there.
**Not sure the thing with the clouds translated well at all, maybe someone or Blacksix can comment, is solid cloud cover not going to be something that can be done in the current engine, or it just needs work?**
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Last edited by BlackSix; 06-18-2012 at 07:42 PM.
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  #5  
Old 06-26-2012, 12:46 PM
catito14 catito14 is offline
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Quote:
Originally Posted by BlackSix

To brighten up a little anticipation, Ilya asked to place one more screenshot)

Last edited by catito14; 06-26-2012 at 12:49 PM.
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  #6  
Old 06-26-2012, 12:48 PM
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For the above screenshot:

Quote:
Originally Posted by BlackSix
To brighten up a little anticipation, Ilya asked to place one more screenshot)
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  #7  
Old 11-15-2012, 11:44 AM
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JG52Uther JG52Uther is offline
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Deleted some posts.Please use the discussion thread in the link below:
Quote:
Originally Posted by JG52Uther View Post
This thread is for any info from sukhoi.ru.
Any member is welcome to publish fresh info found at the Sukhoi forum here.
Please remember It is NOT a discussion thread, and any O/T will be deleted.

If you wish to discuss any info posted here please do it in the old thread:
http://forum.1cpublishing.eu/showthread.php?t=28174
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  #8  
Old 12-02-2012, 11:14 AM
vranac vranac is offline
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Posted by DEDA

Quote:
Colleagues, I do not want to put myself in an uncomfortable situation, and act as a "broken telephone". Be patient and wait for the official announcement. Yes, I know for sure and certain whats planned, but there are limits beyond which I will not pass. I spoke up enough about the upcoming simulator. The name of the theater of the air war on the Eastern Front will not change a result, except for the historical nuances. For the official announcement may be delayed,but how to make principal solution, BUDGET, THEME, Genre, etc. have long been identified. WORK IN PROGRESS ON SIMULATOR.
And it is not necessary, I think to explain the details of the new project - classified information. Post Date? Postponed date for some time. Yes, even before the new year. So what? Banging spoons on the table? Someone breaks the patience? As far as I know, it will all happen in due course. When ready. And no one is going to gather a crowd in the square in front of the Christmas tree. Knowing the producer personaly, I am sure that all this work will be focused on results and not on the cheap sensation. After the departure of Oleg with this we have serious problems.
Posted by N2O
Quote:
DEDA, I do not know if you can somehow influence this, but since there is no other more intimate way - to ask you: Is it possible to arrange that the planes of the new sim (which is not the battle for Moscow )))will be tested by test pilots who fly in your film on the MiG-3, I-16, I-153, etc.
That their FM be evaluated by people actually piloting these machines (even the recovery is not 100% rdnymi parts). So that whining about inconsistencies of FM will not arise. And special attention should be paid to critical regimes. It is clear that a good pilot does not allow them, but it can be said with confidence, "In this situation, the aircraft will not be able to do so (to fly) - it will fall because of that and because of that." I'd like to believe that we will not give up aces in his opinion
And thank you for the periodic toss firewood in the stove of forum - truly warms the soul
Posted by DEDA

Quote:
I have already given all the information I have about tested Novosibirsk machines. If we manage,we will do the tests. That is technically difficult. All live in different cities and sim before it was packed up finally takes lot of space. Maybe catch them in Moscow. I already did this in the ROF. Of course, these tests are not reliable, but it is interesting.
http://www.sukhoi.ru/forum/showthrea...=1#post1935516


P.S. I straightened out some google mistakes but my Russian is bad.
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Last edited by vranac; 12-02-2012 at 03:31 PM.
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  #9  
Old 12-02-2012, 01:11 PM
Verhängnis Verhängnis is offline
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Just wondering, but who exactly is 'DEDA'?
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  #10  
Old 12-03-2012, 06:17 AM
Ataros Ataros is offline
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Quote:
Originally Posted by Verhängnis View Post
Just wondering, but who exactly is 'DEDA'?
A forum member who had a meeting with the devs about 2 weeks ago. See his previous messages about it. He is also an author of this channel http://www.youtube.com/user/DEDATV/featured
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