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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #21  
Old 05-05-2012, 05:12 PM
Madfish Madfish is offline
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Originally Posted by mcmatt View Post
When I bought COD I've expected something like DCS: P51d is. In beta state it's stable, flight sensation is exceptional. With my PC I can get decent FPS and flying experience, which is not a case with COD.
DCS is not exactly looking good at all. It's like comparing apples and bananas. And yes, Blackshark performed horribly on my machine, similar to CloD when it came out. Never really touched it again ever since...
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  #22  
Old 05-05-2012, 05:24 PM
jibo jibo is offline
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look at the vivid colors, the dynamic lightning, the subtle gestures while the other P51 is like vomiting the pilot after a binge drinking
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  #23  
Old 05-05-2012, 05:39 PM
mcmatt mcmatt is offline
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What's the use of vivid colour, dynamic lightning when flying is choppy. COD shows me more FPS than I have in DCS but is almost non playable. And I'm not comparing how it something performed back some time. I compare now, on same computer. I still believe that COD will be almost as good as IL2 in it's time. But now it is not.
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  #24  
Old 05-05-2012, 06:17 PM
Duke88 Duke88 is offline
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Originally Posted by PotNoodles View Post
So I am right in thinking that you will be up against modern warfare? If that's the case how are you suppose to survive in these one click mission generators? Not sure I can buy a game on the hope that someone out there will build World War 2 models and weapons.. Wouldn't that be a bit like waiting for the patch in this game, it will be months or even years away.
Sincerly, I've bought DCS: A-10C some months ago and I've loved immediately that Flight Sim. I was fascinated for the extreme level of detail of the 3D model, cockpit, FM, DM, and the complexity of the avionic.

When ED announced the P-51D, I've thought that this is a good proof to test the hard flight model of that plane. I've purchased the game and installed quickly... Finally I've found a very good simulation of a warbird!

You are right about waiting for the WW2 models and weapons, but I prefer to fly only an aircraft instead waiting a patch that delays the release.

This is my opinion, because I've bought IL-2 COD since it was in preorder and until today I've played with that only 30 minutes... It is very sad!
I hope the patch will be released soon.
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  #25  
Old 05-06-2012, 12:22 AM
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billeinstein billeinstein is offline
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The only problem about the DCS is the prize. You shall pay $39.99 for every single flyable aircraft. And if ED develped all the aircrafts in IL2 series, it would need more than 300 years.
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  #26  
Old 05-06-2012, 01:24 AM
MB_Avro_UK MB_Avro_UK is offline
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I don't care about it. If I have to bail out, the game is over. Why waste time and effort on the feature??

Best Regards,
MB_Avro.
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  #27  
Old 05-06-2012, 02:27 AM
1./JG2_Miller 1./JG2_Miller is offline
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I've just tested the bail out animation in the P-51 while flying inverted, it's the same as if I was flying straight. Looks a little bit silly, but if I really have to bail out I don't care what animation is being used, usually I just hope to survive
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  #28  
Old 05-06-2012, 09:00 AM
simast simast is offline
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Originally Posted by MB_Avro_UK View Post
I don't care about it. If I have to bail out, the game is over. Why waste time and effort on the feature??
Oh wow. Why should devs bother implementing landing mechanics at all? If you have to land - the game is over anyway.
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  #29  
Old 05-06-2012, 06:48 PM
Seeker Seeker is offline
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It might be worth remembering that Aces High only had the P51-D on release.

Its second model was the Spit IX.

Doesn't seem to have held it back any.

And I'll gladly pay 300 kroner per plane. I always have for FSX stuff. After all, considering the investment I made for CLOD: 30,000 kroner for a PC, 3000 kroner in controls and 4000 kroner for a new screen, 300 for flight sim software that actually works is a bargain!
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  #30  
Old 05-06-2012, 07:04 PM
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JG52Krupi JG52Krupi is offline
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Originally Posted by simast View Post
Oh wow. Why should devs bother implementing landing mechanics at all? If you have to land - the game is over anyway.
lol... I think this sums up what you just did to Avro (Avro is the guy prancing around at the start )

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