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IL-2 Sturmovik The famous combat flight simulator. |
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#21
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why is it my reputation so bad, i proved along all these years im a good person, dont lie bully or hate
is it just cause im different, well i woundt have had this idea if i hadnt spent 7 years looking for flaws in perspective who tries to prove for 7 years reality is wrong? a loony but just for that deserve to be attacked? this idea took me 7 years to reach it, has some merit and you can be sure in the future all game will deploy this and yes i was the 1st to have this idea not johny lee, i was posting it in ubi forums before the wiimote even existed cid its true, youve always defended me so you can suppose how i feel when i heard you saying im from a zoo and shouldnt be here, in the future i wont trust anyone whom i cant see his face like in any forum, you protected me against the mob, now you joined the mob i let oleg know about my idea, im done here i wish you get the police state you loan for, im back to ubizoo, i just got banned there for posting off topic and now theres an ot section, guess im a pioneer, bye bye you dont deserve me btw thanks zapatista, the idea would have remain unclear if it wasnt because of you hell im reading this thread over and over just to find out a suppose friend stubbing me in the back i think im gonna stop posting completely in any forum, just for the record show a post of my 6 years online life that is hate speech that could have justified that hate towards me theres no point in making friends online, 1 out of 4 persons is a psicopath and you need to see their eyes to know, im just a harmless delusional, when at ubi they ask for me link to this and tell them raid decided not to hang around anymore in any forums,raaaid has just died Last edited by raaaid; 04-25-2008 at 01:01 PM. |
#22
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just for you to know, I really like this idea and find it impressive, but I'm not good enough in english to enter such a debate. But you have my support, it would be cool to be able to swing the view by moving around the monitor. |
#23
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well i think raaaid just resurrected, i got really upset about former critiziceing me for no reason since i recall him defending me and took his advises to ponder
former i really hope to have misunderstood you and you have nothing personal against me and mentioning my reputation refering to that of a loony not of a person who deserves to be attacked or not be here man i gurantee you every time i friend turns his back on me im down for several days and i regarded you as my friend, i recall clearly good points about you as your saying your always being fair with me what was actually true and defending me i hope your comment was due to your leaving ubi due to dislike and this becoming a second ubi, not becuase of me, but what we are all united for is our love for wwii, you cant choose the people yo gather with online, for that you have real life |
#24
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I own a TIR and have experienced it with IL-2 and FSX. With FSX, you literally can lean over to get a better view out the side of the canopy and it's very realistic (just like that standium shot in that wii demo). I've tried the IL-2 6DOF AAA mod and abandoned it for it seems more a nuciance than an enhancement (it's probably 5DOF with zoom). BTW, IL-2 currently supports only 2DOF trackIR motion: pitch (y-axis rotation) and yaw (x-axis rotation) which is far from the immersion of true 6DOF. I'm pretty sure SOW BOB already has got 6DOF TIR motion right: this stuff is nothin' new. Last edited by TheFamilyMan; 04-25-2008 at 04:58 PM. |
#25
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that would be solved asigning zoom and forth motion of head at the same time to the 6th axe of 6d0f
think of this as something automatic to always show a realistic angular size of objects not zoom Last edited by raaaid; 04-25-2008 at 05:47 PM. |
#26
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"I'd bet that wii demo used about a 60 degree FOV"
maybe im misunderstanding you here but this guy used a variable fov, you can see that in the stadium part, this in order to achieve a looking through a window effect, notice when he gets close to the screen you see more of the stadium, just like a real window thats the idea match zoom adecuately with distance to screen and knowing the size of the screen give a realistic size of objects by the window effect, that keeping the forth motion of head normally assigne to the 6th axe of 6dof |
#27
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I'm curious raaaid, do you own a TIR? Ever used FSX with TIR?
I think that most of Lurch1962 explanation borders on BS (a 140 degree FOV rendering would look like a bad hallucination). I work for an areospace corp, and I've designed and developed 3D visualization applications using OpenGL. If you could step into my office, I could show you on my whiteboard what is really going on with this stuff and then you'd understand. |
#28
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well your experience on 3d vs my 7 years study of perspective
lurch explains it very well: if you take the 90º fov and put the crosshair on a corner of the screen it will make an ellipse, but if you look at the ovalated cross hair from a determined point, say 30cm from your screen more or less, youll see the ellipse as a perfect circle, try it with this method distortion is inexistent however the fov i dont own a trackir nor tried fsx 6dof but i need not this in order to understand how it works, in fact i invented independely 6dof and by this i mean i was posting in the ubi forums about a 3 axes tracker at least 2 year prior to its apperance in the market and i bet with this will be the same, i wonder wholl get the glory and the money for this idea i dont want to be mean but your suggestion that this wii video uses a 60º fov proofs you havent understood my idea the idea is to make the screen appear as a real window via head tracker, as simple as that Last edited by raaaid; 04-25-2008 at 09:57 PM. |
#29
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raaaid, you don't have a reputation as being a "bad person". I've never seen you say anything bad to anyone; in fact this "you don't deserve me" business is the harshest thing I've ever seen you post
You *do* have a reputation for having not thought through ideas and using shaky principles to 'prove' them, though...this has been shown, for years, at UbiSoft and, according to you actually, on various physics forums. You rush through your concepts, and you don't consider all parameters. That's a big part of what you've shown over seven years of your study I did not make that situation come to pass; you did. I'm sorry you didn't make good science on your many ideas, but it's the facts and no matter how sorry I am, it doesn't change that your ideas are usually based on flawed principles or else fail to take critical things into account. Even when you're not talking about sim applications. Personally after the first dozen or so of these ideas of yours I stopped taking you seriously in any way. I just can't do it, I can't consider what you're suggesting as being relevant to the actual application you want in the sim. That's my experience over the years. I haven't seen anything from you that tells me that your ideas are achieving anything that we can't already have, or else trade one undesirable situation for a different but new one. I don't know how many years that is, but it's easily five. I don't think you're a bad person; I think your ideas are flawed, and I think that's why they never seem to work out Last edited by Former_Older; 04-25-2008 at 10:01 PM. |
#30
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well the only thing i ask for is in the future when every game include this feature that the future generations know this was developed by a guy thinking outside the box and as proof i was the 1st to have this idea search the ubizoo for "gunsight effect"
in fact this idea has brought back my interest in perspective, i got bored with it not finding any flaw in reality, but now i know how to render a perfect virtual wolrd on a screen im wondering how it could be done ZOOMED, because in the real world you can use binoculars and reality renders on your eyes, the flat surface, a perfectly correct zoomed image |
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