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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 04-13-2012, 11:54 PM
RickRuski RickRuski is offline
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JG5 emil,

Sli does give improvement with CoD. It approx doubles my frame rate as with single card. You just need to try things. See my reply further back in this subject: -


Ataros,

All is not lost. I'm getting about double the fps with Sli as i'm getting with a single card. Those of us that are trying, are getting it to work reasonably well under the current situation. Most of my settings are on high with about 2 on medium working with 2xgts450's which most would laugh at with this sim, but for me it's working. I'm happy at getting 40--60fps with London Attack single player with Sli (only 25---34 with a single card working), over water around 80---90fps Sli. I'm waiting to see what happens with the new graphics patch and the quoted 50% approx improvement in fps. My biggest problem at the moment seems to be with the 1gig V/ram, my indications are that with CoD it is running at max, don't know what others are finding.
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Asus M4N98TD-EVO
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Old 04-14-2012, 01:09 AM
SKUD SKUD is offline
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Quote:
Originally Posted by BlackSix View Post
SLI and AA will not be fixed in first beta.
Thanks
BSix
That's all I was looking for.
I'll get the 4GB version then and wrap this 590 up in Christmas paper for the kids.

SKUD
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Old 04-14-2012, 01:58 AM
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CWMV CWMV is offline
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Skud, any indication when the 4gig will become available?
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Old 04-14-2012, 07:13 AM
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He111 He111 is offline
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MY 580s in SLI work ok with cLOD although I'm only using one card for graphics, then other for physics engine.

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Old 04-14-2012, 03:06 PM
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jcenzano jcenzano is offline
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Quote:
Originally Posted by He111 View Post
MY 580s in SLI work ok with cLOD although I'm only using one card for graphics, then other for physics engine.

.
As far as I know ClOD does not support physics either, so basically you are running it on a single card.

http://developer.nvidia.com/physx-games
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Last edited by jcenzano; 04-14-2012 at 03:09 PM. Reason: link to game list
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Old 04-14-2012, 03:38 PM
SKUD SKUD is offline
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Skud, any indication when the 4gig will become available?
Internet Rumors say May. So expect June-July. 685 in October so expect Christmas or 1st qtr next year.
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Old 04-14-2012, 03:49 PM
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furbs furbs is offline
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is that 680 4Gb or 690 4Gb?
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Old 04-17-2012, 06:33 AM
Hoogs Hoogs is offline
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Quote:
Originally Posted by Thee_oddball View Post
sloppy coding just exacerbates the problem...but the interop is still there even with clean code and if you read the latest update Luther said "reduced" and "decreased" not fixed! as I understand it this is just the nature of the beast....interop makes a performance hit whether it be minor or major.

A robust rig will show less of the issue but it will still be there
It was the same with 1946. The stutters ended once a rig had a processor fast enough to compensate. It's just going to be a long road to perfection, but I'm happy to shoot you all down with the odd stutter till then
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Old 04-17-2012, 01:04 PM
Icarus1
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It was the same with 1946. The stutters ended once a rig had a processor fast enough to compensate. It's just going to be a long road to perfection, but I'm happy to shoot you all down with the odd stutter till then
I'm confused. If its because my processor is too slow, why are none of the cores maxed out ever? I never go above 60% on any core.
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