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CoD Multiplayer Everything about multiplayer in IL-2 CoD |
View Poll Results: Which method | |||
Method 1 - Scripted |
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8 | 66.67% |
Method 2 - C in C |
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3 | 25.00% |
Neutral - I do not want to vote, just see the results |
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0 | 0% |
Alternative - which I shall list briefly below |
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1 | 8.33% |
Voters: 12. You may not vote on this poll |
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#21
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The problem with the fall of France and Dunkirk is there really isn't any room for the Germans on the map. The Germans would be over the target area instantly and the RAF wouldn't even have left England.
Send me what you have on the Bomber command stuff please and I will include it. |
#22
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Still one question remains about the command style. What to include in briefs and what to tell everyone - red/blue.
With so many squads involved its not simply a case of go here... Or it will be like football when your ten - 50 boys all huddled round the ball kicking it... Gereally for the blues its straight forward when they are attacking. Although coordination will be nessicary. The reds however will have to spead out and wait for radar and AOC call outs to guide them. We could almost do with a plotting room.... Anyone up for being Kieth Park? Last edited by 5./JG27.Farber; 03-24-2012 at 03:34 PM. |
#23
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I was really thinking of operating the RAF from inside France, around this date for example.
Dunkirk could follow using RAF from England trying to stop the Germans bombing the beaches and ships as the noose tightens around Dunkirk at the beginning of June. Then you are into the BoB. This would give you the RAF attacking off English territory you are after but in keeping with history. You can easily use hud messaging to get people into the right place with no need for a briefing telling them what to do, and that way you can avoid giving out too much information in advance and having them spread out all over the place. Can we have a chat on comms? How can I get hold of you? I'm on our TS3 on Sunday evening, 85.236.100.27:24637 It'll be easier to just talk about it and then you'd get a better idea. Last edited by Osprey; 03-24-2012 at 06:41 PM. |
#24
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But we only have THIS:
![]() Check the FMB version, there is no where for German forces to take off from... Last edited by 5./JG27.Farber; 03-24-2012 at 09:51 PM. |
#25
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A thin line of German territory up the eastern map edge, and custom airfields?
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#26
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I don't understand Farber, that's plenty of room. You don't have to remain over the red patch. On RAF we are always having to fly inland and circle whilst climbing - is the 109 turning circle that bad?!?
![]() Would you like us to make this map? We had already planned something similar for our own campaign, it would mean German ground forces being supplied and a British raid on a bridge behind the lines, or a raid on your advancing troops, which the RAF would escort. |
#27
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You can build it if you want and I will look at it. However Im confident there is not enough room.
We would be better off doing just slightly after Dunkirk... We can still do the bombing of the barges - in fact Im sure we could do it at least twice! |
#28
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It's your campaign, and I'm not trying to be a pain but not enough room for what though? We know that the map is 1:1 scale, we know that the Luftwaffe was based on airfields on the map and so were the RAF. I don't see what the difference is between the 30 miles between the coastal bases either side of the channel and those in mainland France tbh.
FMB is a lot of work, I wouldn't build anything unless it's a goer. I could get a screenie though and show you a pic which demonstrates things instead if you like. I reckon it would be a slaughter for the RAF anyway, 2 pitch prop Hurricanes vs E-1's, the entertainment would be on your side imho. |
#29
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Actually at that time the most forward LW bases were somewhere along the line Namur - Dinant (fighters and Stukas). Most bomber units remained in Germany until the conclusion of "Case Yellow".
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#30
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Yes the historical accurateness will be lost - thats my point.
However, make your scetch and I will consider it. |
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