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Pilot's Lounge Members meetup

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  #21  
Old 11-22-2011, 01:35 PM
drewpee drewpee is offline
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Great sounds, some very similar to the game. I could hear the other plane as a low rumble quite distinctive from the pilots plane.
Thanks for sharing.
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  #22  
Old 11-23-2011, 03:45 PM
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Richie Richie is offline
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Sounds like the "Check Flight Gustav" CD
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  #23  
Old 11-23-2011, 04:41 PM
6S.Manu 6S.Manu is offline
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Read the procedures! And then people talk about about CEM where "C" is for "Complex"...

Speaking of ingame EM IL2 1946 was realistic at something like 30%, Clod realism is higher but not so much... 50%? Not really complex...

Anyway it's good to know that ingame sounds are really close! Good job there!!!
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Last edited by 6S.Manu; 11-23-2011 at 04:43 PM.
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  #24  
Old 11-23-2011, 06:37 PM
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robtek robtek is offline
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Quote:
Originally Posted by 6S.Manu View Post
Read the procedures! And then people talk about about CEM where "C" is for "Complex"...

Speaking of ingame EM IL2 1946 was realistic at something like 30%, Clod realism is higher but not so much... 50%? Not really complex...

Anyway it's good to know that ingame sounds are really close! Good job there!!!
I'd love to have "full real" CEM with all pumps and switches as a option.
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  #25  
Old 11-23-2011, 10:00 PM
ATAG_Keller ATAG_Keller is offline
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Great video.

The biggest difference I heard is that in-game the wind noise is more attributed to prop speed than it is to airspeed.

The engine sounds in that clip seem to be much more predominant than the wind noise at lower speeds.
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  #26  
Old 11-24-2011, 08:18 PM
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He111 He111 is offline
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Quote:
Originally Posted by Keller View Post
Great video.

The biggest difference I heard is that in-game the wind noise is more attributed to prop speed than it is to airspeed.

The engine sounds in that clip seem to be much more predominant than the wind noise at lower speeds.
That's probably part of my problem, i expect to hear low-reving ,high torque engine sounds alone but add in the high pitched whine of a super charger and wind noise, and it's totally different .. although probably historically accurate?????

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  #27  
Old 11-26-2011, 09:32 PM
Madfish Madfish is offline
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Quote:
Originally Posted by DoolittleRaider View Post
Speaking of sound, what are opinions of best speakers and soundcard to get for a new Rig?

...I'm not a music aficionado. I want best sound for gaming ...COD, ROF, MW3, Battlefield3

Any advice will be appreciated.
Hello

I'd recommend getting a true soundcard with real hardware acceleration.

- Creative Sound Blaster X-Fi Titanium
or
- Creative Sound Blaster X-Fi XtremeGamer
should get you started.

Since you want audio for gaming and not for music I'd recommend getting a speaker system that outputs some bass.
Logitech Z-5500 (5.1) (4 satellites + 1 center, 1 subwoofer)
Logitech Z-906 (5.1)
Edifier S530 Gaming (2.1) (2 satellites, 1 subwoofer)
Edifier S550 (5.1)
Edifier S730D (2.1)

The edifiers offer the cleaner sound and are very much capable of playing music brilliantly.


With that you'll get a great audio system for a fair price. Beyond that is perfectionism and especially with an edifier system you'll hardly notice the difference.

With 5.1 systems the placement is MUCH more important. Don't think you can just buy a 5.1 system and place the speakers anywhere. The setting up process is tiresome but often worth it. 2.1 is easier. If you prefer surround headphones for "precise operations" you could buy a 2.1 system and a great headset.



~~~~~~~~~~~~~~~~~~~

The video is just awesome. Thanks for the find.

I hope we'll still see some sound improvements such as:
- Planes nearby shouldn't be audible
- A massive difference between canope open and closed
- Better wind sounds related to plane speed and airflow
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  #28  
Old 11-26-2011, 11:26 PM
Sternjaeger II Sternjaeger II is offline
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Defo a great soundtrack,kinda made me feel like the Dude from Big Lebowski when he's listening to bowling matches on his Walkman lol

The sound would probably be very similar to the Emil,but there are many things that affect the noise of a plane (apart for the most obvious ones,there's stuff like aerodynamic noise,propeller noise,structural resonance etc..). Fortunately there are airworthy Emils,so I don't think it would be hard to get hold of their recordings
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  #29  
Old 11-30-2011, 06:11 PM
Madfish Madfish is offline
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Quote:
Originally Posted by cheesehawk View Post
I'd honestly stay away from Creative Labs soundcards, if you are really interested in audio quality, they are gimmicky and geared towards gamers who don't know better.

For a budget soundcard, try

http://www.stereophile.com/computera...rds/index.html

can be found:

http://www.newegg.com/Product/Produc...SUS-_-29132010
Without wanting to derail the thread: May I ask why?
Their drivers have improved and the driver issues after the release of Vista and W7 were unavoidable due to EAX, a technology no other card had but which was disabled due to how DirectX 9 and 10 work.
Only soundcards with standard features were able to avoid the mess - creative with EAX however could not. You could research the topic if you like but it's a thing of the past. It was NOT a fault of creative labs and it was a mess that was almost impossible to solve.

That said I run about a good dozen of these cards in two of my own and computers of friends and relatives and NONE of them has issues or procudes them. The alternatives are okay as well but much more expensive. For a gamer the Creative cards are great, fully hardware accelerated thus boosting the performance etc.

The ASUS card you mention, on the other hand,
-costs at least twice as much
-doesn't even support EAX / EFX / OpenAL only generic modes
-you could better use that money and invest it into the speakers and get the Edifiers

Overtall that will give you better sound quality (you won't hear the quality of the ASUS over the Creatives if you don't have some 1k+ headphones, speakers attached) and better compatibility with games due to OpenAL EAX EFX etc. I don't see a reason to dump the added money.

Oh and by the way. ASUS cards are also geared towards gamers and they also use technology that's way not for the audiophile. I quote the specs of the Xonar here:
Quote:
Smart Volume Normalizer

Normalizes the volume of all audio sources into a constant level and also enhances your 3D sound listening range and advantages in gaming

Xear 3D Virtual Speaker Shifter:
Virtual 7.1 speaker positioning

Magic Voice:
Xonar Essence STX provides VocalFX, the latest vocal effect technologies for gaming and VoIP, including: -VoiceEX: produces vivid environmental reverberation for your voice in EAX games -ChatEX: emulates different background environment effects when you chat online -Magic Voice: changes your voice pitch to different types (Monster/Cartoon…) for disguising your real voice or just for fun in online chatting
So clearly sound changing technology. The same technology that Creative offers and that let's the audiophiles say that Creative cards are changing the sound and thus are for gamers blablabla. I can't see a difference honestly but obviously the buyer has to decide if he want's to pay that additional price.

Last edited by Madfish; 11-30-2011 at 06:17 PM.
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