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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#21
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I'm running 285.38 beta but haven't noticed any great improvements from 285.27 beta. Hopefully when or if we get optimisation officially for Sli, things may improve. At the moment all of us using "multi graphics cards" are trying a "work around" to get the best we can. Still getting some "micro stutters" no matter what I have tried so far, still working on it. I'm getting better fps with Sli as compared to single card (almost double) but the odd "micro stutters" are annoying, seem to be worse until the cards reach full operating temps (about 57--59deg) after that hardly noticeable.
Rick |
#22
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285.38 Beta Driver has my game running spectacular Last edited by katdogfizzow; 10-04-2011 at 09:35 PM. |
#23
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285.38 Beta Driver has my game running spectacular |
#24
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please notice
that you will see a difference if your previous drivers was from 275 family as i was running the 275.33 and not the last official one 285.27 |
#25
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PPP
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Intel Core i7 2600 3.4 GHz | 1GB Gainward GTX 460 GS | Corsair 4GB XMS3 PC3-12800 1600MHz (1x4GB) | Gigabyte GA-P67A-UD3P B3 (Intel P67) | Windows 7 Home Premium 64 BIT | 600W PSU | 1 TB SATA-II HDD 7200 32MB | 22" Samsung T220 screen. |
#26
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I was unable to get through the "Black Death" track without a lockup and crash until installing 285.38.
It's now running with everything maxed out, worth setting up and trying out the game now. Looking forward to the patch (haven't tried the beta). Cheers, T_T.
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Червь пищи __________________________________ Asus P7P55D-E Premium i7 870 2.93 GHz (@3.9GHz) Antec Kuhler h2o 920 8 Gb's Patriot Viper II 1600MHz RAM Asus EnGTX780 Corsair HX1000W PSU CH Fighterstick and Pro Pedals TrackIR4 +ProClip Cooler Master 932 HAF Case Logitech G110 Keyboard Asus VH242 24" LCD Win7 Pro 64Bit on 120GB SSD Drive |
#27
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Can confirm some improvements my end on a GTX580. Definite FPS increase on Black death track, and less (though by no means eliminated) stutter. Another bonus is that when switching from 'wide' view to 'zoom' (30dg) there is no longer a massive pause/stutter (it seems to be that 'textures' or whatever are loading when this happens), the transition is smoother.
Better, but still not there yet......and definitely not 'spectacular' lol. I'm hopeful that along with (tonights?) new patch, we might be getting there. Thing is, it can be done ( I had fantastic 35 FPS performance over London at roof top level with everything maxed out with an earlier beta version) its just a matter of nailing it down for everyone, probably not an easy task. Good luck. ![]() |
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