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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #21  
Old 07-30-2011, 02:57 PM
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Originally Posted by JG52Krupi View Post

(Please god don't let Uther read this post or hes going to post about what its like having me for fighter escort or a wingman )
I would rather have a Spitfire on my 6 than you flying escort Krupi, I would feel safer...
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  #22  
Old 07-30-2011, 03:05 PM
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I'm also with II/JG53.
See link here
http://www.iijg53.com/
Right before I joined up they remade their website and forums to reflect CoD rather than IL2, and there was much anticipation and high hopes for it.
Then reality struck and given the condition of the game at release and that it persists in that condition we have not switched over.
Honestly in talking to everyone I can over there (we have over 50 active members) most have given up on CoD. Most have just written it off due to its condition, and then compared to UP3 its just a no brainier. We play a very long campaign spanning the entirety of the war and CoD cant support that.
There are still a few that are die-hard CoD believers but for the most part people have told me that they hope we don't switch over. I know of more than a few that will simply leave the group if we switch.
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Just fix the friggin thing you boof heads. It's getting boring now. Only 11 people on the whole thing. Yawn.
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  #23  
Old 07-30-2011, 03:17 PM
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this thread is interesting to read, but it shows how cod is seen my many people.that s pretty bad news all in all.
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  #24  
Old 07-30-2011, 03:26 PM
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The shame is that it seems that the producers didn't understand that the life of the game is wired with the organized wings.
They understood that is very important modder's world, but from the development actions it seems that they didn't follow up the reasoning: the modders are linked in most of cases with squadrons and squadrons need the multiplayer.
The shame is that in CoD the multiplayer is really undeveloped and not organized clearly (starting from coop to the game interface trough all the rest).
The squadrons moreover are like magnets for the newbies, helping and teaching how to fly. We still are doing that on Il2 with alot of peoples and still nobody came to see anything about CoD.
At the end the big problem is that you cannot put on the market a new simulator saying that it has new engine management and there are big bugs on that, saying that there is a good new graphic engine and you cannot put the trees, saying that there is massive multiplayer with 128 people and not even put the coop or let the players able to switch plane just before to be killed...
The people leave the game, start to move the attention to different ones and you loose what is obviouslly called "launch" of the game and not "brake".
I'm sure that someone here will say that it is complaining, but really it is only what i think, and I am very sad for that, with all of my wing friends (we think all that, and I am one of the few that still care to come here to see the news..)
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  #25  
Old 07-30-2011, 03:32 PM
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JG52Krupi JG52Krupi is offline
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Quote:
Originally Posted by 6S.Tamat View Post
The shame is that it seems that the producers didn't understand that the life of the game is wired with the organized wings.
They understood that is very important modder's world, but from the development actions it seems that they didn't follow up the reasoning: the modders are linked in most of cases with squadrons and squadrons need the multiplayer.
The shame is that in CoD the multiplayer is really undeveloped and not organized clearly (starting from coop to the game interface trough all the rest).
The squadrons moreover are like magnets for the newbies, helping and teaching how to fly. We still are doing that on Il2 with alot of peoples and still nobody came to see anything about CoD.
At the end the big problem is that you cannot put on the market a new simulator saying that it has new engine management and there are big bugs on that, saying that there is a good new graphic engine and you cannot put the trees, saying that there is massive multiplayer with 128 people and not even put the coop or let the players able to switch plane just before to be killed...
The people leave the game, start to move the attention to different ones and you loose what is obviouslly called "launch" of the game and not "brake".
I'm sure that someone here will say that it is complaining, but really it is only what i think, and I am very sad for that, with all of my wing friends (we think all that, and I am one of the few that still care to come here to see the news..)
I agree but I am sure the tide will change.

The lack of content compared to the original il2 was always going to be a problem but we have two of the most used fighters and some of the most used axis bombers in a few months far more ppl and squadrons will have moved over.
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  #26  
Old 07-30-2011, 03:40 PM
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Quote:
Originally Posted by JG52Krupi View Post
I agree but I am sure the tide will change.

The lack of content compared to the original il2 was always going to be a problem but we have two of the most used fighters and some of the most used axis bombers in a few months far more ppl and squadrons will have moved over.
I hope that! If not i wouldn't be there searching for news.. Bu i cannot be like "everything is going to be ok for sure", the comparison with the old il2 or Rof is difficult also for the development: they were 1st try of new companies. That seems more like a "shooting on your feet" than a "we will improve soon".
BUT yes. Let's hope for a better time.
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  #27  
Old 07-30-2011, 03:55 PM
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As the coop mode with online wars is hugely popular amongst the big Russian squads, it came as a bit of a shock to not see it in CoD.
Its what a lot of squads just assumed would be in from the beginning I think.
Five months after release I really thought we would be flying a huge BoB online war every night in Hyperlobby. Yes, I was naieve...
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  #28  
Old 07-30-2011, 04:25 PM
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Quote:
Originally Posted by JG52Uther View Post
As the coop mode with online wars is hugely popular amongst the big Russian squads, it came as a bit of a shock to not see it in CoD.
Its what a lot of squads just assumed would be in from the beginning I think.
Five months after release I really thought we would be flying a huge BoB online war every night in Hyperlobby. Yes, I was naieve...
was a common naive thought....
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  #29  
Old 07-30-2011, 04:46 PM
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That's what we were hoping for as well.
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  #30  
Old 07-30-2011, 04:59 PM
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Yep huge online BoB wars would of being immense especially from a squad perspective
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