![]() |
|
IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
![]() |
|
Thread Tools | Display Modes |
#241
|
||||
|
||||
![]() Quote:
ps No one's panicking here,with COD I have learnt the art of patience! hehe
__________________
Alienware Aurora|Win 7 64-bit Home Premium|IC i7-920 Processor (Quad-Core)|14GB DDR3 RAM|1 TB SATA 7200rpm Hard Drive|GIGABYTE GeForce GTX 770 2GB WINDFORCE 3 X fan|Thrustmaster Warthog|Saitek Pro Combat rudder pedals,throttle quadrant and Cessna trim wheel|TrackIR4|Sense of humour,I find it comes in handy! |
#242
|
|||
|
|||
![]()
This patch is another improvement for me. My system;
intel Core i7 950 @ 3.8Ghz EX58-UD5 motherboard 6 Gig 1600 DDR3 Ram ATI 5970 win 7 64 bit Track Ir 4 I have only tried a handful of the quick missions. As before, flying over water is silky smooth but also now very smooth over land as well. (I have not tried over London yet however). I get poor performance (low FPS (to the eye) and stutters) with the true full screen but Psuedo seems to be working very well now (as per the ATI card readme suggestion). The only downside in Pseudo is the tearing with track IR whether full sync is on or off, but its not so bad. Hopefully further Crossfire optimization and or an ATI/AMD made crossfire profile will allow true fullscreen to work as intended in the near future. I am still getting quite bad flickering in the clouds as others have reported however...very bad to be fair. I am running all in game settings maxed out except building detail on medium, trees on high, textures down to high from original. SSAO off, V-sync and Aero off (in Pseudo mode). Anti Epilepsy off. Oh, and I also turned down building amount from unlimited to high. Reducing any of these options had very little, if any, noticeable effect for me in the previous beta patches. I did get one crash to desktop after about five or so missions but my video card was running hot. I had forgotten to up the fan RPM so, touch wood, that will cure it for my next session after work tomorrow. Overall I am quite happy with the game's performance on my rig now, with further improvements to come no doubt. In respect of performance (on my rig at least), this is how the game should have been released. Keep up the good work Luthier et al. With further optimizations and the host of other fixes and improvements you are working on we seem to be well on the way now. Thanks for your continuing support. ![]() |
#243
|
|||
|
|||
![]()
Gentlemen,
We now have a new born Thoroughbred. A Massive improvement for me. Except that London on Medium settings is not practical. Only ok if at medium altitude. Many thanks to the Team ![]() Best Regards, MB_Avro |
#244
|
||||
|
||||
![]()
The pseudo mode is ok but the full-screen mode isnt good for me. With the previous official patch i had much better frame rate than now. And now i have a lot of stutters when im low. For now i only flew offline.
__________________
![]() Windows 7 ultimate 64 - i7 2600k - Asus P8P67 - 2 x Radeon HD 6970 2 Gb - 12 Gb Ram Corsair - SSD OCZ Vertex 2e 120 Gb - HD WD Caviar Black 1 Tb - Coolermaster Silent Pro Gold 1000 W - res 1360x768 - Logitec G940 Hotas - Saitek Combat rudder pedals - Trackir 5 |
#245
|
|||
|
|||
![]()
And if you havent got a slider or wheel?
|
#246
|
|||
|
|||
![]()
That's a good question.
Besides that, micro stutters are back over land, really bad stuttering now over LeHavre, lower performance over London than with previous versions both in Full and Pseudo. In addition to that, still no GUI fixes for custom loadouts in quick and single mission, still wrong prop on the Spit MkIa, an unflayable 109 if you don't map pitch to a slider... Seriously... Hope you will do better next time. |
#247
|
|||
|
|||
![]()
S!
Did smoothen things, but had first Launcher.exe crash after running Black Death track. So cleared Cache, restarted computer and worked again. Still get occasional pauses/stutters while the game loads(or whatever). Especially around buildings, sometimes above water. Black Death gave lower FPS average than before. Dropped from 34-37 to 30-32. Also seems the view in BD was more zoomed out. Anyone noticed this? Shadows flicker at distance but if you look at them within "the circle of LOD" they most of times do not. Three blue stripes are in the horizon. Step towards right direction, but will wait a few patches before making any conclusions. Would be happy to have the AMD related issues sorted as I want to try CrossFire ![]() More testing to commence.. |
#248
|
|||
|
|||
![]() Quote:
If this game reacts that differently to different configs as to what were seeing they have a MAMMOTH task in front of them.. I dont understand coding/programming etc so i have no idea but to state what has been fixed of which their sure about to then it not happen and not happen in a big way..Wow Does this patch have the right to be called a 'retail' patch? |
#249
|
|||
|
|||
![]() Quote:
Just noticed the new amazing flicker effect I have on the shadows now, geeez. I'll stop posting before I start ranting, lol. |
#250
|
||||
|
||||
![]() Quote:
Haters gonna hate, lol.
__________________
CPU: Q6600 GO @3.6ghz GPU: EVGA GTX570 SC RAM: 2x2Gb DDR2 1066 4-4-4 HDD: 2x250Gb HDD RAID0 OS: Win7 Pro x64 Gear: TrackIR4 & G940
|
![]() |
Thread Tools | |
Display Modes | |
|
|