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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #231  
Old 06-24-2012, 07:29 PM
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robtek robtek is offline
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Originally Posted by drifter11 View Post
Hey BS fix CLOD before you try to sell a addon for a sim that does not work!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!........................................
Hey Drifter11, the addon isn't even announced officially and it only works when the CoD-engine works also, not that it isn't completely unusable already.
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  #232  
Old 06-24-2012, 07:41 PM
Fjordmonkey Fjordmonkey is offline
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Thanks for the news, seeya next week!
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  #233  
Old 06-24-2012, 07:43 PM
catito14 catito14 is offline
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Originally Posted by MadMacGunner View Post
Buenas. Pues hay más de los que parece,¿eh?,jejeje

And as usual....another "update" meaning "nodate".

I´m not going to buy BOM......at least till CLOD is completelly developed.
So, for me, don´t worry about posting more pics. I don´t even look at them.
why to buy a product that you nou will be defective.
Another week, another joke.
Capaz seria bueno abrir una seccion del foro en castellano ... bah, este muchacho B6 todavia esta aprendiendo a hablar en ingles, si tiene que aprender a hablar en castellano (el cual es mil veces mas complicado) vamos fritos .... mejor que se centren en el juego jajaj.
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  #234  
Old 06-24-2012, 09:55 PM
MB_Avro_UK MB_Avro_UK is offline
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Hi all,

Cliffs of Dover is the best. We know it is.

Wait.

Wait.

Best Regards,
MB_Avro.
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  #235  
Old 06-24-2012, 10:35 PM
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Feathered_IV Feathered_IV is offline
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Not the best. Just the most ambitious.
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  #236  
Old 06-24-2012, 10:51 PM
MB_Avro_UK MB_Avro_UK is offline
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Originally Posted by Feathered_IV View Post
Not the best. Just the most ambitious.
Yes. Ambitious to be the best. And will be the best.

You and I know it.

Best Regards,
MB_Avro.
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  #237  
Old 06-24-2012, 11:09 PM
Chivas Chivas is offline
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Originally Posted by drifter11 View Post
Hey BS fix CLOD before you try to sell a addon for a sim that does not work!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!........................................
Don't worry the devs are well aware that very few will buy the sequel until the game engine is fixed. EVERYTHING depends on fixing the game engine. If its fixed COD and every sequel after COD will do just fine. If its not fixed you will probably never see a sequel released, unless the investors want to get a minor portion of their investment dollars back before shutting the development down.
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  #238  
Old 06-25-2012, 05:53 AM
alado alado is offline
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y lo peor de todo es que el parche que sacarán, no es para arreglar el simulador, sino para hacer a toda la comunidad de betatester de su MMO haciendo las pruebas con el clod, asín que tenéis toda la razón somos condones usado y para colmo hemos tenido que pagar para que nos usen. Bueno no digamos nada mas, vaya que se enfaden y sigamos diciendo como borregos:
Thanks for update, and have a good weekend

PD. el la es feo de coones
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  #239  
Old 06-25-2012, 07:23 AM
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zapatista zapatista is offline
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Black6,

thx for letting us know work is still proceeding on bug fixes and performance issues

but are gameplay issues also being addressed and even understood to be as important to include in patches ?

under the surface of CoD is a very complex sim that has heaps of possibilities (as we have seen from the 5 or 7 years of pre-release updates from Oleg), but all this is largely untapped and no structured information (or means) is provided to the community on ho to access it, which is a WASTE !
eg,.....
- coop functions,
- means to script and control ground civilian AI (vehicles on roads, trains, even some shipping activity),
- scripting/planning/executing moving military troops and resources to front lines
- having moving frontlines on dynamic maps that have control of territory change (incl airfields) on red/blue sides
- the proviso that damaging or interrupting these lines of supply affects frontline troop performance or availability of fuel/munition resources at airfields, (this was even possible in Mig Alley sim over 10 yrs ago ffs)
- player penalties for damaging civilian vehicles/trains and structures like hospitals or prisoner camps (eg having to identify what you bomb/shoot),
- a 24/7 campaign engine that can keep running on a server for several weeks with players from all world locations to join and fly tasked missions (or go free flight) on a map with a battle scenario where their activity has an effect on the ground/air battle taking place and the unfolding scenario

etc....

many of those elements should be available by a player accessed console or setting, eg degree/detail of having AI activities at airfields (ambulances, fire trucks, random AI activity of a few jeeps and trucks), as well as for civilian traffic on roads (density, type, etc), and means to control and direct some basic front-line movements (which we can then direct our aircraft activity at defending or supporting, leading to a varied outcome in the ground battle and resulting in front-line movements in that sector). and no, we dont want to waste 50 hrs learning some obscure few lines of codes to edit to get some partial access to it, 1C/MG can provide some simple interface console with a few basic hrs of programing from your staff and as a result 1000's of new customers will become interested in working with a complex and multifaceted flight-sim (and most of these features are already programmed under the hood, we just need to be given some anno 2012 means of accessing them)

what a big waste, waste, waste of all those hours of programing !!

IS THERE REALLY NOBODY IN 1C/MG MANAGEMENT WHO CAN SEE THIS AND UNDERSTANDS ITS IMPORTANCE ?

only providing a few limited gameplay options that result in just having a few air-quake servers online is BORING !! moat of the il2 players have been there, done that for a few months or a couple of years and quickly became bored with it, limiting CoD and BoM to the same old limitations (while il2 with customer mods had evolved way past that) is BORING, yet you have most of what is needed to take it to the next level already built into the sim, JUST GIVE US ACCESS TO IT !!


at this stage with CoD, and all the glaring omissions, bugs, performance issues, AND MISSING CONTENT, to post more promises and new pretty pictures of a non existent BoM is of no interest however for most of us
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Last edited by zapatista; 06-25-2012 at 08:06 AM.
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  #240  
Old 06-25-2012, 08:03 AM
BlackSix BlackSix is offline
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We understand but you know what we have another plans about CloD.
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