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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #11  
Old 09-21-2009, 12:04 PM
Axe99 Axe99 is offline
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Quote:
Originally Posted by Ancient Seraph View Post
Not a big fan of random strike games.. this'll end up in unbalanced teams most of the time. Problem is people don't want to choose the side that seems weaker. Not sure how to solve this though
Best way to solve it (although I understand it won't be possible in this iteration of BoP, as the servers are outside the Dev's control) - is persistent rooms, with two sections for the opposing teams, so it's clear how many are on each side and what they're flying and, over time, what to do to have a balanced game. If after one game it's one sided, you're all together and can mix it up a bit to even it out.

It would also help when sorting loadouts. So many times I've played on the side of Strike that isn't full of mates, and have asked over the mic for someone to fly a bomber so that we're not outgunned (it's often two fighters and two bombers on the organised team, and everyone in a fighter on the disorganised one - so even if I go a dedicated bomber I can't out-ticket the opposition). It's even worse when both teams are randomly allocated - you can get three bombers on one side and none on the other!
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  #12  
Old 09-21-2009, 03:04 PM
AlunDave AlunDave is offline
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Unfortunately, stat padding in strike games is by far the easiest way to unlock the B-17. Playing (and winning) 50 twenty min strike matches would take over 16 hours of solid strike matches! If the B-17 wasn't so ridiculously difficult to unlock, I think a lot less people would stat pad in strike.
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  #13  
Old 09-21-2009, 06:35 PM
InfiniteStates InfiniteStates is offline
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Unfortunately a lot of the unlocks are tied to strike games, not just the B-17, which is a shame.

It wouldn't be hard for the CPU to auto-allocate teams, but it would have to do away with people being able to choose their team. Just add up the total payload and split it evenly. Then fighters fill in the gaps.
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