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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #11  
Old 08-05-2009, 02:06 PM
Steiner Steiner is offline
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Plan your approach so that you touchdown at the head of runway so as to give yourself as much room as possible. Once you stop bouncing gradually pull back on the stick to slow down. When you reach about 20 mph then you can use thr rudder to safely turn around and slow down even more.
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  #12  
Old 08-05-2009, 02:09 PM
Jazzy Jase Jazzy Jase is offline
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Thanks, I'll give it a go tonight.
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  #13  
Old 08-05-2009, 03:38 PM
loopdreams loopdreams is offline
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Quote:
Originally Posted by Jazzy Jase View Post
Awwww. That's annoying. Hopefully it will be fixed in the patch as I think it's quite a fundamental thing being able to land your aircraft!
It might already be fixed, the demo was probably finalised before the finished game. It seems unlikely that this would slip through, especially since one of the multiplayer modes apparently revolves heavily around landing at airfields.
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  #14  
Old 08-05-2009, 04:10 PM
FilthyPrick FilthyPrick is offline
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Are you guys certain thatyou have lowered the undercarriage??
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  #15  
Old 08-06-2009, 03:16 AM
BadKarmaSutra96 BadKarmaSutra96 is offline
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The (one) time I was able to land in realistic or sim (can't remember) I used my rudder to cut S's into the landing strip, making the distance travelled across the strip longer, and also chopping down the speed at the same time.
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  #16  
Old 08-06-2009, 07:48 AM
Jazzy Jase Jazzy Jase is offline
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I did some experimenting last night and managed 2 succesful landings which I think were fluke because the next time I did the exact same thing and it flipped again.

Never mind. Hopefully it is sorted in the game or will be patched.
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  #17  
Old 08-13-2009, 05:15 PM
Jazzy Jase Jazzy Jase is offline
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I think I may have found a workaround to the landing problem. Can anyone with an Aviator stick test this for me?

After landing put throttle to 0 and do not pull back on the stick. Then about 10-15 mph/kph before the plane normally flips, hold down the trigger. The plane still goes to flip, but the guns firing seems to stop it.

(This is for the Spitfire BTW. I've no idea if this works on the P-51, or even if the P-51 flips.)

Last edited by Jazzy Jase; 08-13-2009 at 05:31 PM.
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  #18  
Old 08-13-2009, 05:19 PM
Steiner Steiner is offline
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Newtons' law gun brake...
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  #19  
Old 08-13-2009, 05:20 PM
H Lecter H Lecter is offline
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You could try to push the throttle forward just a little bit on the Joystick. According to the info from today's live broadcast the throttle fully pulled back activates the wheel brakes, so maybe you can deactivate them by just moving it a few millimeters without increasing thrust..?

I can't play today but you could give it a try and let us know if it worked if you got an AV8R or Ace Edge.
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  #20  
Old 08-13-2009, 05:31 PM
Jazzy Jase Jazzy Jase is offline
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Quote:
Originally Posted by H Lecter View Post
You could try to push the throttle forward just a little bit on the Joystick. According to the info from today's live broadcast the throttle fully pulled back activates the wheel brakes, so maybe you can deactivate them by just moving it a few millimeters without increasing thrust..?

I can't play today but you could give it a try and let us know if it worked if you got an AV8R or Ace Edge.
Nah, it still flips even if you land with the throttle at 14% and leave it there. Firing the guns is the only way I've been able to do it so far.
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