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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#11
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Of course the vertical convergence is relevant for all guns, wing or fuselage mounted.
One needs it to adjust the point where the ballistic arc of the bullet and the sight-line intersect.
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#12
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ah, ok.. of course. I'd overlooked that.
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#13
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Referring the aircraft.ini, iL2CoD-v1.05.15950, the standard convergence for all BF109E is defined as follows:
nose mounted MG 2x Rheinmetall-Borsig MG 17 (7.92mm) vertical convergence == 400 m (Visierschuss) horizontal convergence == 420 m (Kreuzung) wing mounted MG 2x Rheinmetall-Borsig MG 17 (7.92mm) vertical convergence == 500 m (Visierschuss) horizontal convergence == 300 m (Kreuzung) wing mounted MG 2x Oerlikon/Ikaria MG FF (20mm) vertical convergence == 500 m (Visierschuss) horizontal convergence == 300 m (Kreuzung) wing mounted MG 2x Oerlikon/Ikaria MG FF/M (20mm) vertical convergence == 500 m (Visierschuss) horizontal convergence == 300 m (Kreuzung) There is a good reason why vertical standard convergence is 500 m (Visierschuss). The German iL2CoD munition types have been animated in a version "verbessert" (improved). The cartridges are of high-velocity type for maximum performance in aircraft machine guns and give higher pressure than other 7,9 mm rounds. ~S~ Varrattu Edit 18.06.2012: false link deleted
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#14
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... and here are the standard convergences for all iL2CoD Spitfires and Hurricanes, taken from aircraft.ini, iL2CoD-v1.05.15950:
vertical convergence == 370 yards horizontal convergence == 370 yards ~S~ Varrattu
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#15
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The German iL2CoD 7,9mm cartridges have been animated in a version "verbessert" (improved):
Cartridge, 7.92x57, S.m.K. - Spitzgeschoss mit Kern (iL2CoD weapons.ini - v1.05.15950) MuzzleVelocity 865 ms Cartridge, 7.92x57, S.m.K.H. - Spitzgeschoss mit Kern, Hart (iL2CoD weapons.ini - v1.05.15950) BasedOn Mauser7.92x57_S.m.K. MuzzleVelocity 868 ms Cartridge, 7.92x57, S.m.K. L'spur (gelb) - Spitzgeschoss mit Kern, Leuchtspur (gelb) (iL2CoD weapons.ini - v1.05.15950) BasedOn Mauser7.92x57_S.m.K. MuzzleVelocity 905 ms Cartridge, 7.92x57, S.m.K. L'spur (weiss) - Spitzgeschoss mit Kern, Leuchtspur (weiss) (iL2CoD weapons.ini - v1.05.15950) BasedOn Mauser7.92x57_S.m.K._L'spur(gelb) Cartridge, 7.92x57, S.m.K. Ub.m.Zerl. - Spitzgeschoss mit Kern Ubungsmunition mit Zerleger (iL2CoD weapons.ini - v1.05.15950) BasedOn Mauser7.92x57_S.m.K. Payload Concussion 0.5 g of Amatol Cartridge, 7.92x57, P.m.K. - Phosphor mit Stahlkern (iL2CoD weapons.ini - v1.05.15950) BasedOn Mauser7.92x57_S.m.K. Payload Thermal 0.5 g of Amatol MuzzleVelocity 905 ms Cartridge, 7.92x57, B. - Beobachtung (iL2CoD weapons.ini - v1.05.15950) BasedOn Mauser7.92x57_S.m.K. Payload Thermal 0.5 g of Amatol MuzzleVelocity 855 ms Please have a look: ![]()
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#16
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That's great info, very interesting, but I hope no one takes these values and tries to translate the numbers to in game. With all the Tom Foolery going on with the inaccurate flight models, I'd be extremely surprised to find out that ammunition was correctly modeled in such a fashion as listed above.
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#17
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