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  #1  
Old 11-27-2011, 12:21 AM
jimbop jimbop is offline
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Yep, initial test confirms. Good job!

Sticky thread and default this value in next patch please.
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  #2  
Old 11-27-2011, 04:15 AM
ATAG_Keller ATAG_Keller is offline
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Quote:
Originally Posted by cheesehawk View Post
I've never had ghosts in SP, have you tested this in MP yet?
Yeah, will Steam see this as an exploit?
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  #3  
Old 11-27-2011, 08:01 AM
HR_Naglfar HR_Naglfar is offline
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Quote:
Originally Posted by Bussard_1 View Post
HR_Nagflar,
Thanks for that, off to experiment.
What affect do you think the rest of that section might have;

"MeshStatics=3
MeshStaticsDetail=1
SimpleMesh.QTNoCompose=0
MeshFirstLod=0
MeshShowLod=1"

I'll not touch the others, but in particular, perhaps, MeshFirstLod=0 might work in unison with MeshShowLod=1 .

Again thanks.
In fact, I tried MeshFirstLod=1 with MesShowLod=1 at first. But MeshFirstLod only actives a kind of low detail cockpit under the normal cockpit.

I didn't touch any other line, but I have MeshStatics=0 and MeshStaticsDetail=0 btw. I suppose it depends of the graphics options.


Quote:
Originally Posted by Al Capwn View Post
This indeed does help, awesome find! Although, I must say I get a rather large performance hit.
I supposed that must be some performance hit, I didn't test it so much though.

It's sad because I play in a very old PC with a medium of 15fps or so But at least is a temporal solution while they improve the LOD transitions.

Last edited by HR_Naglfar; 11-27-2011 at 08:06 AM.
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  #4  
Old 11-27-2011, 09:14 AM
IvanK IvanK is offline
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First test and I think it is an improvement. No vanishing act at around 1-2km.
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  #5  
Old 11-27-2011, 09:43 AM
Sven Sven is offline
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Going to try this out
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  #6  
Old 11-29-2011, 12:49 AM
d67epipadjlg d67epipadjlg is offline
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This is major! Certainly worth a try. Thanks for sharing!
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  #7  
Old 12-01-2011, 11:31 PM
GOZR GOZR is offline
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I think that MeshShowLod is basically loading the lod 3D model for example if you write MeshShowLod=2 or 3 and will load the 3D model asked.. so it may do the dot bigger at some point..

All Mesh setting are the same test
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Last edited by GOZR; 12-01-2011 at 11:35 PM.
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