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  #11  
Old 09-07-2011, 11:55 PM
GOZR GOZR is offline
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Well there is something about Simulation and graphics .. Developers usually think of graphics very poorly compare to other genres of gaming.. i will say that the graphics concepts on simulation is quite poor and a huge portion of the staff is used for coding.. In many occasions the codes is a little bit old or not optimized .

The graphics start early on the concept of a sim but the goodies come at the end alas.. Oleg did the same .. with multicores and multi GPU use.. I wish they could develop with Graphics performance in mind as much as coding physics and mecanics... from start..
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  #12  
Old 09-08-2011, 03:45 AM
justme262 justme262 is offline
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I think the devs would be wasting their limited resources trying to fix sli and FSAA at this point. The game is evolving too much at this stage . We just got a major graphics overhaul in this patch. If they had spent time and money trying to fix sli and AA last month and then the patch changed it all and these features stopped working again it would have been in vane. I think they will wait till the graphics code has settled on a more permanent version before they worry about polishing up final details like SLI and AA.

I use in game x8 AA with "FXAA by some dude" and it looks great except for the wire aerials.

SLI is strange. I have two gtx460's and they graph 100% card 1 and 15% card two @ 50-60fps.
If I disable card 2 at driver level the frame rate drops 10-15fps. I can't explain this. Alternate frame rendering is not working but the second card is making a difference to fps...
I have previously posted screen shots about this as I don't understand what is happening.
The game run great for me anyway...
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  #13  
Old 09-08-2011, 06:25 AM
GOZR GOZR is offline
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I can tell you just because AA doesn't work well that many wont play it.. SLI or Xfire doesn't work same thing ..
For me Crossfire and AA doesn't work i do not bother to even fly the sim anymore.. It feels better to spend time on DCS and RoF ..

It is in fact corrections of graphics performance is a very important priority if not the "most" at that stage. All the gliches and performances ( SLI and Xfire )... All those unfixed problems make the Sim just "botched" ..
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  #14  
Old 09-08-2011, 07:29 PM
Cataplasma Cataplasma is offline
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I would just like to know what devs are thinking to do about that.
It seems to me that they're hiding the head in the sand...

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  #15  
Old 09-08-2011, 08:13 PM
Cataplasma Cataplasma is offline
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...and seems to me that some moderators helps devs to hide their head in the sand
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