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Controls threads Everything about controls in CoD |
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#11
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Haven't tried it in Campaign mode yet, just Single Missions, but shouldn't be an issue. Haven't tried it with Teamspeak or Ventrillo yet. You can assign a key to turn VAC on or off, so unless there is some kind of conflict it's just a matter of remembering which key activates VAC and which one Teamspeak or Ventrillo. |
#12
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Would be pleased to. It's a work-in-process and I'm just gettin' warmed up! ![]() I'll take a look this morning, I think you can export profiles. If so, I'll try a copy 'n paste back here. |
#13
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![]() Seriously though, this is really something. It's always been one of my bugbears with sims...the keyboard is just too clunky in intense situatons. This is definitely worth the asking price, imo. |
#14
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Certainly you'd want to turn one off while you use the other. You can probably assign one HOTAS button each to toggle on/off, or possibly just one button which toggles one off at the same time as toggling the other on.
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#15
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OK, this software only comes with one built-in voice (female). However, there are a couple of options: 1. No confirming voice at all, or 2. You can assign a different .wav file to confirm each command. Ie. You could record a "Roger that" with your own voice, or, if you're really ambitious, record each voice command in your own voice and assign each specific .wav recording to each specific voice command. Or, more practically, a Windows-like "ding" just to confirm your command was heard. 3. Anyone else here have a suggestion? ![]() |
#16
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![]() Maybe someone else knows? |
#17
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I next want to figure out the best way of configuring the gun sight using voice commands - including dimming the reticule in early dawn/late dusk! |
#18
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What I like about DWVAC is that you can change the voice command to anything you want. For instance, if "Spacing Far" doesn't come easily to mind, it's dead easy to simply change the spoken command to "Spread Out Guys" |
#19
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Voice activation would probably be a immersion killer for me, feels like it fits better in a sci-fi game.
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#20
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Best not to use it then.
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