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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #11  
Old 06-21-2011, 02:31 PM
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Originally Posted by Freycinet View Post
Thanks for your posting Tom!

How do you know this stuff? - Are you in the development team?

I would love to know all this, but there is nowhere I can find such info! - There really should be a web site with all this, a wiki maybe... - Also with info on how to use the FMB... - As it is I am struggling with finding my way in the dark.

Anyway, I probably needed those extra 120 meters when I threw the bomb!
No, i flew with glider RL, and there had to learn the aerodynamics, basic gauges, navigation, meteorology, ect

Then yet a short supplement

You see a barometric scale on the upper part of the altimeter. It shows it which air pressure shows the 0 metres on altmeter (of course, these altmeters measure air pressure, and the enlargement of the inner box gives the measure of the elevation. This depends on the weather because of this, claims if the air pressure changes).
If you know it a place the value of zero air pressure (if somebody landed already, and dictates it to you, what this scale shows if he is on zero alt), you set same value, your altmeter will shows excactly same altitude. This is very good if the departure one and the airport's of arrival altitude differ very much, or you taking off from another AFB, and have to set standard alt in mission.
The standard seal level pressure setting (QNH) – 1,013.25 hPa, so you have to set 1013 on the little white scale, then your altmetes show 0 m on sea level.

The wikipedia gives a very good explanation in these plainer things, but the google helps a lot. I have Hungarian books only unfortunately, they unusable for you.
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  #12  
Old 06-21-2011, 02:51 PM
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What an excellent little vid! Nice to see how you bloody jerries get it done..
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  #13  
Old 06-21-2011, 03:15 PM
Danelov Danelov is offline
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The video is well done, my only critic is: check the dates and the history. Here in this site the word "realistic" is very well liked and the word "game" is absolutly the contrary. III./StG I never operated at Maquise: a VIII Fliegerkorps unit with Luftlotte III his bases in BOB were Falaise and St Pol from September 1940.

If you like to utilise a unit of the Luftflotte II, take units of the II Fliegerkorps: the II./StG 1 based at Calais from Jul 9, 1940 to November 1940 or the IV./St LG1(base St Inglebert from Jul 25 to Sep 30, 1940).

Last edited by Danelov; 06-21-2011 at 03:38 PM.
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  #14  
Old 06-21-2011, 03:17 PM
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Originally Posted by Freycinet View Post
Anyway, I probably needed those extra 120 meters when I threw the bomb!
I realised that my counting is bad meanwhile, the difference approximately 40m, not 120, because the airport's altitude did not increase it, but reduced the difference. However, the substantive part same thing.
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  #15  
Old 06-21-2011, 03:30 PM
csThor csThor is offline
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Nice.
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  #16  
Old 06-21-2011, 03:38 PM
Freycinet Freycinet is offline
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Originally Posted by Danelov View Post
The video is well done, my only critic is: check the dates and the history. Here in this site the word "realistic" is very well liked and the word "game" is absolutly the contrary. III./StG I never operated at Maquise: at VIII Fliegerkorps unit with Luftlotte III his bases in BOB were Falaise and St Pol from September 1940.

If you like to utilise a unit of the Luftflotte II, take units of the II Fliegerkorps: the II./StG 1 based at Calais from Jul 9, 1940 to November 1940 or the IV./St LG1(base St Inglebert from Jul 25 to Sep 30, 1940).
OK, corrected to II./St.G.1! - Thanks!
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Old 06-21-2011, 05:31 PM
Freycinet Freycinet is offline
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Originally Posted by VO101_Tom View Post
You see a barometric scale on the upper part of the altimeter. It shows it which air pressure shows the 0 metres on altmeter (of course, these altmeters measure air pressure, and the enlargement of the inner box gives the measure of the elevation. This depends on the weather because of this, claims if the air pressure changes).
Thx so much for your explanations! So, did you check if this is actually modelled in CoD? That would be amazing!
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  #18  
Old 06-21-2011, 06:09 PM
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Originally Posted by Freycinet View Post
Thx so much for your explanations! So, did you check if this is actually modelled in CoD? That would be amazing!
Of course, its working in game.
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  #19  
Old 06-21-2011, 06:40 PM
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He he,your're quite a comedian mate,great vid.
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  #20  
Old 06-22-2011, 05:44 AM
LcSummers LcSummers is offline
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Hi Freycinet,

this is one of your best videos. I enjoy it everytime, as ever i like your comments. Still have to smile.

Just one question. I have problems with the Stuka, its shaking hard. How can i solve this?
When do i must engage the supercharger? (purple knob)


Thank you and keep those vidoes on!

S!
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