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IL-2 Sturmovik The famous combat flight simulator. |
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#1
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Shot number three? whats the big black cloud under and behind the Hurricane? Also shell casings?
Also shot four, in front of the Hurricane, looks like smoke puffs from flak possibly? Looking awesome ![]() |
#2
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Also there seems to be an issue with the placement of the cable (I've no idea what it is...) between the tail of the Hurricane and where it attaches to the mast on the fusilage, appears to be different in a couple of screenshots?
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#3
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#4
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Looking execllent! Love the 111's, and the pilot bail out looks very good
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#5
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Wow, great shots Oleg.
Now, the fire station is getting me excited. Can we expect moving doors? Does this mean fire trucks will be AI, and activated on an airfield when there is an incident?! Great, great stuff. Thanks PPanPan |
#6
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Neat. Those tactical codes on the He 111 are just placeholders, right? If not they're far too large. I can provide the official regs from Luftwaffendienstvorschrift if you need them.
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#7
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Yeah we're just making sure all sorts of different options work.
Last edited by luthier; 06-25-2010 at 02:33 PM. |
#8
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Bah, what happened to the screenie Luthier?
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#9
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Beautiful, just beautiful. You guys get the light right, that makes all the difference in the world. I cannot tell you how eager I am to see this game in motion.
Thanks! |
#10
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Thanks for your hard work Oleg,
I'm sure the final product will repay you for your efforts. my question is: in the realization of SOW have you ever considered to implement and facilitate your job with 3rd party 3d engine? I post this link related to a 3d planetary engine found on the net, it seem interesting http://outerra.com/ what is your opinion?. Cheers |
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