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Mods Armored Princess mods |
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#1
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hi, I started a new game with this mod, won about 20 battles and creatures have still 0 exp.
Another problem is at shops, with an arrow at the top of the shop, when you point mouse over it, yout whole stack of creatures disappears |
#2
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The creatures is not disappear, but transform into card, check you inventory. |
#3
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Great Job!! Bonus disc is coming, any plan to release a TL version?
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#4
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英雄无敌5之后没了或者还在等
真是太谢谢了 觉得你把这游戏弄到了新高 |
#5
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I didnt try this mod yet, but the thing is: If u are using the items pack u need to modifiy the arena.lua file located in the scripts folder of the items pack folder. If not, u need to modify the arena.lua located int ses.kfs (if i remember) file of the sessions folder. Thats it. If the mod still doesnt work, then the mod need to be improved, cuz not all mods works on all game installations, as i noticed (im using a lot of mods).
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#6
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We know that we have to edit the arena.lua file, but i can't do it. I've tried several times to add lines from arena.lua (pcburn's mod) to the arena.lua (gist bag) but without success. I asked earlier if this could even be done.
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#7
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im using only this addon and still getting no exp, i didn't change any log how do i change log??
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#8
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If so, they won't work together. And check if the exp switch have turn on or not. |
#9
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This is a VERY cool mod, but I cant seem to get the 5 reserve units to apear in combat? I tried to use the menu, but can only seem to get it to pick one slot to appear in combat (however it doesnt appear in combat) Am I missing somthing? Do I have to somhow summon them to appear in combat? Or is there a way to simply have the reserve slots filled, and just have them appear in combat?
Thanks for the cool mod!!! EDIT: Nevermind, I seem to have figured it out! I think the exp has to be on for them to appear in combat ANOTHER EDIT: I think this mod needs a update to work with crossworlds, the card system crashes the game, and not sure the exp thing works, however, the 5 reserve slots work just fine, `but the skull button doesnt work on units (so you can get rid of some) but the disband button does work, but it destroys all units Last edited by ShadowTek; 01-25-2011 at 07:13 PM. |
#10
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Sorry for double post, it wouldnt let me edit my above post again, but it would be cool to have a striped down version of this mod that simply added the extra reserve slots, and the reserves appear in combat part (very awsome BTW)
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