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Magiс system and Pet Dragon Questions, tips and discussions |
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#1
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thank you...that makes more sense to me becuase that would obviously be the biggest choice of the entire game and you make it before you even played! Imagine a +60, or +30 attack bonus
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#2
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Where did the experience numbers come from? The reason I ask is because they aren't entirely accurate as far as I can tell. Or is there some modifier I am unaware of?
Crushing Blow: gives 34 xp, listed as 34 xp Hunt: gives 9, listed as 17 Lightning (not fully upgraded): gives 17, listed as 30 Mana (not fully upgraded): gives 13, listed as 24 Egg (not fully upgraded): gives 9, listed as 17 Dive (not fully upgraded): gives 28, listed as 17 Wall, Phantoms, and Lava: untested Results are from an impossible game (70% dragon xp) with 1 level in Dragonslayer (+10% dragon xp) and Training (+20% dragon xp). Assuming the Crushing Blow numbers are accurate, this implies the dragon xp bonuses are additive (70+10+20=100). For all the results, leadership of army was well below that of the enemy which, again assuming the Crushing Blow numbers are correct, implies the (enemy Leadership)/(your leadership) modifier maxes at 1, which seems sensible. Are the OP's numbers incorrect or am I missing something? Edit: Interestingly, everything is off by about the same percentage amount Hunt:53% Lightning:57% Mana:54% Egg:53% Dive:164%, which is 60% the other way. Last edited by dashcunning; 01-30-2010 at 10:10 PM. Reason: some math |
#3
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There is. The is a correlation between the CURRENT total leadership of your army and the CURRENT total leadership of the enemy army. If the enemy has higher current leadership, the XP gained from dragon abilities will increase and vice versa. If your level is higher than the dragon's, the XP gained will increase, and again, vice versa. There is also a modifier based on killed enemy troops.
Besides, the numbers that were used in this calculation are the ones found in the game files and formulas, so they must be accurate, unless the game has decided to cheat you somehow ![]()
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