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#181
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@FC
Howdy FC, Are we going to have changes regarding the way AI gunners act? e.g., suppress in some way their snipper accuracy (as seen in the B25 or B17), ability to fire accurately through clouds/fog and/or under high G forces. ~S~ |
#182
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Hiding in clouds will be possible, shooting ability at night will be reduced , high G is already a factor in gunners shooting accuracy but that have to be reworked. They will be easier to kill so that will reduce their effectiveness too. FC
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#183
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Thank you for the feedback FC, I'm really looking forward to the update. Wishes of a good work to you and Team Daidalos.
~S~ |
#184
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FC, I'm very pleased to know that you are on the Diadalos team. Your work in Il-2 has always been very imaginative and inventive.
If you are listening to suggestions, the one thing I really hope for is a save-game function that can be used within a mission. Very few of us will ever really get a chance to sit down and experience a mission of proper historical length. Unless we're prepared to scarifice work or family, there just isn't time. If it were possible to quicksave, the variety of new opportunities it would bring would be tremendous. We might even be able to trade saves with friends. A sort of, here's me badly damaged in an impossible situation. Try to get out of that! You seem to routinely achieve the impossible. So I thought I'd ask. ![]() |
#185
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#186
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DeSpawn waypoints will make a huge difference for mission and campagin builders. How many times have we all wanted to keep bringing in bombers to attack ground targets as it was during the war, but cannot because the last flight of bombers that have finished bombing runs are still out there flying --- eating up the FPS. LOL
This is very good news that you can do this. ---- EXCELLENT |
#187
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By the way.. and I don't know if this has been asked before or not.. but ... what are the chances of TD being able to put out a functioning DF server with AI feature.. It isn't like it is impossible.
BTW... Check your PMs.. |
#188
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How about a release date on the 4.09?
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#189
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This is an excellent idea, heres hoping that its possible
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
#190
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Hi.
Thx TD for work in IL2. Any option to disable "sonic radar" ( i think disable external sounds button in difficulty settings make it) in 5.0 or above? |
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