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IL-2 Sturmovik The famous combat flight simulator.

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  #91  
Old 09-02-2008, 01:50 PM
Bobb4 Bobb4 is offline
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I am very happy

Correct me if I am wrong but is the beaufighter not carrying all it's nightfighter goodies??????
Hunting J88's at night would be awesome. Or is it an AI only plane

Last edited by Bobb4; 09-02-2008 at 01:57 PM.
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  #92  
Old 09-02-2008, 02:31 PM
Feuerfalke Feuerfalke is offline
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It was posted before, that SoW will be capable of using airborne radar. I guess it's just a question wether we will see that included into the first release or in later addons. But I'm pretty sure it will come.
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  #93  
Old 09-02-2008, 02:41 PM
Feuerfalke Feuerfalke is offline
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Quote:
Originally Posted by Nike-it View Post
I think after recent update it will be better to stop debates about the time of appearing updates. As Oleg said, they will published when ready (and from now more often)
Let's hope this message got through. I fear we'll be back to "normal" in 24 hours, though. And "normal" mood for some people = not good.
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  #94  
Old 09-02-2008, 03:26 PM
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mazex mazex is offline
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Well, the update was good. The planes are awsome but the most interesting part is that he says that they are nearly finished, and that there is an Alpha.

I agree that the Stuka is marvelous. It's almost too good That especially goes with the ground vehicles. They are good enough for a high fidelity tank sim. When we strafe them in 500 km/h, we will only see the LOD 5 models so it's actually pearls before swine... I would rather have more low detail ground objects than a few of these in this extreme detail. Unless Oleg is thinking of letting us drive tanks in the future

/Mazex
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  #95  
Old 09-02-2008, 03:36 PM
Feuerfalke Feuerfalke is offline
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Quote:
Originally Posted by mazex View Post
Well, the update was good. The planes are awsome but the most interesting part is that he says that they are nearly finished, and that there is an Alpha.

I agree that the Stuka is marvelous. It's almost too good That especially goes with the ground vehicles. They are good enough for a high fidelity tank sim. When we strafe them in 500 km/h, we will only see the LOD 5 models so it's actually pearls before swine... I would rather have more low detail ground objects than a few of these in this extreme detail. Unless Oleg is thinking of letting us drive tanks in the future

/Mazex
It was already stated that you can man FlaKs and that it is at least an option to control other groundunits later on. Considering what was said about the detailed damage-model for the ground-vehicles, I guess SoW is laying the basis for such possibilities. Considering how many Operation Flashpoint, Battlefield and JointOps players are out there, not a bad option IMHO. Doesn't mean it will come, but if it remains an option, that's only better for us

Besides that, Oleg promised photorealism and he's getting pretty close. Imagine what such an engine could do for other media like documentaries or even movies!
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  #96  
Old 09-02-2008, 03:37 PM
crazyivan1970 crazyivan1970 is offline
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Happy now?
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  #97  
Old 09-02-2008, 03:40 PM
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JG52Uther JG52Uther is offline
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I am always Happy when Oleg speaks.The models look awesome.
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  #98  
Old 09-02-2008, 03:43 PM
jurinko jurinko is offline
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I heard that the release of the final patch 4.09 was somehow related to the existence of alpha.. anyway, good news
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  #99  
Old 09-02-2008, 03:46 PM
ECV56_LeChuck ECV56_LeChuck is offline
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Great news, every time that I see new screenshots, always think "man, it´s gettin better and better" (just like IL-2)
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  #100  
Old 09-02-2008, 04:23 PM
Feuerfalke Feuerfalke is offline
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Quote:
Originally Posted by jurinko View Post
I heard that the release of the final patch 4.09 was somehow related to the existence of alpha.. anyway, good news
Actually it was "a certain step" reached in the development of BoB.


That this would be the Alpha-status was non-official speculation.
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