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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 04-28-2012, 08:29 PM
kevchenco kevchenco is offline
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Keep up the good work guys!

When it comes to product delivery poor quality always gets remembered longer than late delivery.

Have a good holiday
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Old 04-28-2012, 08:37 PM
Hooves Hooves is offline
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The only thing I can think of, is What the hell is going on inside 1C? This isn't a 1 month or 2 month delay, this has been a YEAR +.

To even let on that the patch was "close" and then yank the chain out from under everyone, is plain bad public relations.

Im no programmer, but I do understand, under promise and over deliver. Something that 1C has down pat, just backwards.

In my profession, there comes a time where enough is enough, and if you dont have a working product after you have failed to meet deadline after deadline after deadline after deadline. You get...........you guessed it.......FIRED.

The only thing keeping you afloat right now 1C is your market (or lack thereof). But don't use that as an excuse to fail repeatedly, at some point your customers will leave. (I fear sooner than later).


Get your fricken act together 1C.
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Old 04-28-2012, 08:41 PM
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GF_Mastiff GF_Mastiff is offline
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you guys do know that DX11 is dead and you should be using api plugin DX10.1. MS found it to unstable them-selves and released DX11 quickly.

http://gizmodo.com/5368037/directx-1...the-difference
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Old 04-28-2012, 08:43 PM
AKA_Tenn AKA_Tenn is offline
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seems to me the issues left aren't big ones, since this is basically a whole new build, not just that, going from dx9 to (more officially) dx10, and since their making it far more multi-core intensive, it makes sense it's taking this long...

personally I'm glad they were willing to tell us most of what they have left to work on, so at least we have some idea how close they are...

issues like white gunsights aren't a big deal, but missing textures and blocky things stand out way too much

Last edited by AKA_Tenn; 04-28-2012 at 08:47 PM.
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  #5  
Old 04-28-2012, 10:23 PM
tarks
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Man. I can not believe how long everything takes with this company. Even a small company would have done alot more then this , I really just think the key people doing the work have no idea.
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Old 04-28-2012, 10:31 PM
AKA_Scorp AKA_Scorp is offline
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I am sorry to hear the patch is not ready but I think you are making the correct decision by holding off.
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Old 04-28-2012, 10:41 PM
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major_setback major_setback is offline
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Thanks for the update B6 and team.

It seems that whenever you fix something it just causes newer problems. It must be very frustrating.
Good luck with it.
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Old 04-28-2012, 10:45 PM
Highwayman-Ed Highwayman-Ed is offline
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Thanks for the info, at least we're not in the dark and sat wondering what is going on.
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Old 04-29-2012, 10:04 AM
Ploughman Ploughman is offline
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Sounds enormously frustrating, being so close but yet having the product so visually buggy. Another week won't kill us, and thanks for filling us in on what the issues are. Bad news is much better than no news. I had a go on CloD yesterday, first time in a long time, and I'd forgotten how immersive the game is, how beautifully rendered the cockpits are, and how friggin' annoying the stutters are. With a slicker graphics engine (and the rest) the game's going to be simply superb.
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Old 04-29-2012, 10:07 AM
tarks
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Gotta love everyone patience. But it wont be a week , two weeks or a month. It'll be a few months away going by the sound of it before the patch will be out - most likely followed very quickly by the expansion.
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