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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
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I would be a terrible shame if the flight sim experience Oleg brought to PC gamers died out - even in the face of increased processing power to deliver a richer experince. |
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#3
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Is this game missing somethings that we all wish where in there ? Yes it is, Does that alone make it not worth buying , In my opinion Hell NO ! The dev's along with Anton have been very good to this community, they have answered our questions and assured us that lots of the things that we want are on the way.
It still amazes me that some of my fellow pc gamers are such spoiled and whinny little children. Its the same kind of people that blow a gasket in Bf2 when their "uncapturable base" gets hit ! It really cracks me up. Nothing is ever good enough, and instead of supporting a great game that could help out the sim scene and draw more people in to help a dying breed of games, you just attack it because it doesn't have everything you want it to have. I'll never understand some of you people. As for the author of this thread, thanks for you time in writting your review. I'm sure you wouldn't have taken the time to write your opinion if you didn't care about what is trying to be done here. I hope that you will find some friends on here and give the game a second chance, and try to enjoy it some. Its not the pc version of Il2 and it never was meant to be that, however it is the BEST WWII Sim ever brought to console. There is lots of fun to be had and yes you are going to have to put in some time and learn to play this Il2 different then the pc version. I know for me that is part of the fun, and I get to meet new people and have some great new Dogfights along the way. DESODE |
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You make some good points Desode. Being a console gamer before PC & if I had a choice to sit up at a pc desk for the evening, or from the comfort of the living room & a 42" screen, I know which basket I'd put my eggs in.
I felt I needed to merely express my disappointments after reading everything in the couple years that led up to release; I was so looking forward to a console-based IL-2 experience. The selling point was always about the game appealling to a Sim fan aswell as the arcade guys. I guess I took replays, take-offs, flyby cameras, cockpits, flight stick playability, cheat-proof MP's for granted in this title because of its illustrious lineage. I'd like to think of my opinions as more than that of a whining child, especially after having spent so much money on good console games in the past & even shelling out on both 360 & PS3 versions of this game. I agree with your points all the same & I guess we should all back an attempt to help a "dying breed" of sim games; it's just an expensive way of doing it; buying a title for 40 quid & waiting til they get it right with BoP2; another £40. Last edited by Houndstone Hawk; 09-06-2009 at 12:10 AM. |
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unfortunately such untermensch make up the majority of the paying prole public...they fund the development of more unteresting stuff...bit like Good Directors making pape sh!te in order to fund their own pet projects...unfortunately the lure of the big buck somehow makes some of them forget themselves (e.g. Roberto Rodriguez) ________ Hash Honey Oil Last edited by juz1; 02-24-2011 at 08:24 AM. |
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