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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #1  
Old 08-04-2009, 08:37 PM
ThatYoungGameGuy ThatYoungGameGuy is offline
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Stop posting this video, please.
So, I was right?
You were killed (or plane destroyed), but managed to get back to cockpit view?


sorry but im just trying to get my point across, and yes, but what im saying is, it would be great if the camera DIDN'T zoom out, and that it stayed in the view you had it in.
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  #2  
Old 08-04-2009, 08:57 PM
ThatYoungGameGuy ThatYoungGameGuy is offline
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Quote:
Originally Posted by ThatYoungGameGuy View Post
Stop posting this video, please.
So, I was right?
You were killed (or plane destroyed), but managed to get back to cockpit view?


sorry but im just trying to get my point across, and yes, but what im saying is, it would be great if the camera DIDN'T zoom out, and that it stayed in the view you had it in.
Anton?
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  #3  
Old 08-04-2009, 09:01 PM
Anton Yudintsev Anton Yudintsev is offline
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Quote:
Originally Posted by ThatYoungGameGuy View Post
Anton?
Got the point now.
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  #4  
Old 08-04-2009, 09:02 PM
ThatYoungGameGuy ThatYoungGameGuy is offline
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Quote:
Originally Posted by Anton Yudintsev View Post
Got the point now.
ok sorry man, i just want to make this game the best it can possibly be. and hey, you've already won my heart over DiRT 2
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  #5  
Old 08-04-2009, 09:06 PM
guiltyspark guiltyspark is offline
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i think i found something that needs to be fixed

In simulation mode on the p51 mission the targets are really hard to spot from the air due to similarities with the sattalite map and the actual ground units sillohette.

I was wondering if something can be implemented similar to the method of the distant plane dots (i believe they are a hud effect , not the actual plane in the distance)

only with some sort of highlighting technique to make them just a bit more visible from the air.
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  #6  
Old 08-04-2009, 09:08 PM
ThatYoungGameGuy ThatYoungGameGuy is offline
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Quote:
Originally Posted by guiltyspark View Post
i think i found something that needs to be fixed

In simulation mode on the p51 mission the targets are really hard to spot from the air due to similarities with the sattalite map and the actual ground units sillohette.

I was wondering if something can be implemented similar to the method of the distant plane dots (i believe they are a hud effect , not the actual plane in the distance)

only with some sort of highlighting technique to make them just a bit more visible from the air.
don't mean to be a hippercrit (and yes i can't spell) but come on man, thats a bit picky. we can't straighten out everything about this game, EVERY game has bugs you know.
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  #7  
Old 08-04-2009, 09:09 PM
guiltyspark guiltyspark is offline
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Originally Posted by ThatYoungGameGuy View Post
don't mean to be a hippercrit (and yes i can't spell) but come on man, thats a bit picky. we can't straighten out everything about this game, EVERY game has bugs you know.
its not really a bug , its just in that particular mission the targets blend in with the sattalite map (dark spots)

so its really tricky to see the target

Im sure on some of the other maps like stalingrad it will be easy as pie to spot something from the air
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  #8  
Old 08-04-2009, 09:49 PM
TexRoadkill TexRoadkill is offline
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Can you even see the muzzle flash from high altitude? More flash and some lingering smoke would definately help.
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  #9  
Old 08-04-2009, 09:10 PM
H Lecter H Lecter is offline
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Quote:
Originally Posted by guiltyspark View Post
i think i found something that needs to be fixed

In simulation mode on the p51 mission the targets are really hard to spot from the air due to similarities with the sattalite map and the actual ground units sillohette.

I was wondering if something can be implemented similar to the method of the distant plane dots (i believe they are a hud effect , not the actual plane in the distance)

only with some sort of highlighting technique to make them just a bit more visible from the air.
Please, it's supposed to be like that in simulation mode. There is a realistic mode if you want highlighted targets. I will start the missions in realistic mode and then try them again in simulation. I want to dig my teeth in it, even if I fail.
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  #10  
Old 08-04-2009, 09:13 PM
guiltyspark guiltyspark is offline
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Quote:
Originally Posted by H Lecter View Post
Please, it's supposed to be like that in simulation mode. There is a realistic mode if you want highlighted targets. I will start the missions in realistic mode and then try them again in simulation. I want to dig my teeth in it, even if I fail.
It has nothing to do with how realistic the game is , at 720p you cannot make out ground targets in that mission.

go look at my p51 video , the sattalite map has these dark black dots (trees viewed from above) that look like the shadows of the target
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