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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
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#1
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Stop posting this video, please.
So, I was right? You were killed (or plane destroyed), but managed to get back to cockpit view? sorry but im just trying to get my point across, and yes, but what im saying is, it would be great if the camera DIDN'T zoom out, and that it stayed in the view you had it in. |
#2
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#3
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#4
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ok sorry man, i just want to make this game the best it can possibly be. and hey, you've already won my heart over DiRT 2
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#5
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i think i found something that needs to be fixed
In simulation mode on the p51 mission the targets are really hard to spot from the air due to similarities with the sattalite map and the actual ground units sillohette. I was wondering if something can be implemented similar to the method of the distant plane dots (i believe they are a hud effect , not the actual plane in the distance) only with some sort of highlighting technique to make them just a bit more visible from the air. |
#6
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#7
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so its really tricky to see the target Im sure on some of the other maps like stalingrad it will be easy as pie to spot something from the air |
#8
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Can you even see the muzzle flash from high altitude? More flash and some lingering smoke would definately help.
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#9
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#10
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go look at my p51 video , the sattalite map has these dark black dots (trees viewed from above) that look like the shadows of the target |
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