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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
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#1
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My question to Mr. Soule: Have you made any stylistic choices, used certain instruments or sounds, or integrated any particular motifs in your score that reflect flight or the perils thereof?
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#2
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Hi Jeremy,
From the trailers we've seen so far, the score sounds quite grand in scale (and absolutely perfect in mood and tone). My question to you is; does a full orchestra perform the music live and gets recorded or is it created in a midi-protools type of environment? Many thanks - and I can't wait to get lost in the game and critically important score! Kartman |
#3
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this x1000
Last edited by trk29; 11-23-2009 at 01:40 AM. |
#4
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Yeah guiltyspark, that really isn't necessary. If he hasn't had a chance to answer it, do you think he'll suddenly answer it when you type it in size 70 font or something?
Hell, if he's anything like me, he'd be LESS likely to answer a question asked so obnoxiously. |
#5
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#6
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I meant like him not getting his question answered because of that, but yes I am aware of that. It was very unnessesary.
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#7
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Lovely score...
Please could someone answer the question about the score differences between the UK/Euro and US versions please, and to which variety will appear in Australia. This will determine completely where I order from. Thank you for your kind attention in this matter. Ps Joss Ackland sold the game to the wife, Nice one guys! ________ Bmw x5 history Last edited by juz1; 02-24-2011 at 07:39 AM. |
#8
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Now that we're seeing more and more gameplay videos, the score stands out even more. Most games the music covers up the gameplay so I end up turning it off completely. In all of these videos, the music volume is right so that the game sounds are predominant, but the music blends well to set the mood. It amplifies the gameplay and sound of the game nicely rather than being a distraction. Nice to see a game where this is done right.
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#9
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Woah i could see a dogfight brewing up there
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