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Men of War New World War II strategy game |
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#1
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I'm sorry Meep, but you are comparing really inapropriately.
1CoH and MoW are two totally different things. While MoW tries to implement as many features of a real war as possible, CoH tries to be an action-packed RTS, inheriting years and years of RTS tradition and experience. There are pros and cons in both games: MoW: Pros: + realism + inventory for all units + totally dynamic battlefield + a lot of different units + very long SP campaign + coop mode + a lot of customizations possible + giant maps Cons: - unbalanced due to super heavy tanks and generally the amount of possible unit combinations - bad interface due to the many possibilities you have - bad hotkey assignment: CTRL is for making control groups, dammit, it's been so even before C&C 1 - not being able to have more than 8 units in a control group, restricting the player to micromanaging his whole army, when a simple "all guys move over here" would have been enough - no skirmish mode - steep learning curve - very bad voice acting (at least in my German version, ALL vocies are spoked by like 3 guys who have a very bad English, not only when synchronizing Germans. In fact, even Soviets and Americans have a German accent!) - giant maps (if you want arcade-like action) CoH: + fast-paced action: Due to the command point/resource system, you are constantly forced to push and cap/defend your resources and produce new units + squad-based control: different from MoW, the amount of micro needed to manage a squad is reduced by making all of its members one squad. Thus, it's easy to control your whole army. + Unit & Command abilities: brings some fresh air into the action, can turn the tide of a battle; games would be much more predictable without them + well-balanced RTS: no matter how much the people bitch about CoH after every single patch, you can beat every army with every army. There is a counter to everything, also to British Emplacement Spam (e.g. Flamepio Storm) + Long SP campaign with top-notch videos + Good voice acting, in English AND German + three new MP modes came with ToV + SKIRMISH mode Cons: - not very realistic (although a lot better than, say, End War or Command & Conquer) - unit speed: infantry is almost as fat as slower tanks, fireup infantry is faster than heavy axis tanks - Unlimited Munitions and Ammo, no supply lines - relatively small maps (Mg's and PAKs can easily block every access to a certain area) - Relic Online still lets players drop or doesn't allow you to connect to another player, even if he lives like 3 streets away from you - some abilities really are Uber and make people build their whole strategy on: cloak + nades on stormtroops, fireup on rangers - allround-units: especially Americans have units that can basically kill anything on the field (rangers, rifles to a smaller degree), without a cost-efficient counter on the Axis side. - micro is what matters, not so much your strategy To draw a conclusion: If you want a very realistic, very tactical game where you have to cover your every move, and like combos such as "Oh yeah, my 3 hidden snipers deal with infantry, while my grenadier jumps out of the tank and kills the pershing with an AT grenade, while my tank kills the enemy arty with HE rounds", then MoW is your game. If you prefer action, a limited, yet well-balanced amout of units, and a game where your reactions and hotkey-smashing wins you the game, pumping your adrenaline though your veins, then CoH is the game for you. |
#2
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German tanks are still too weak, not because of their gun penetration, speed, or armor ,but their horrible gun accuracy
![]() Ammo goes thru the window too fast because of this, not even soviet tanks with badly trained crews(modeled ingame) should be unable to miss shots that a Tiger is missing in this game ![]() And if my Tiger does not hit the enemy tank with, at worst 2, shots (which happens duh never) they destroy my tracks like they were nothing (interesting enemy ai tanks, which are inferior hit tracks which are extremly small targets, like modern Abrams, but my guys miss the whole target ![]() PS are ther maybe Italins in german tanks, because that would explain a lot. ![]() Last edited by Alter Hase; 05-18-2009 at 02:39 PM. |
#3
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Direct Control anybody? Your problem is fixed.
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#4
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Tank you i didnt know about it
![]() I am on the edge of desperation. I just played the german Tunis mission and it ended in a ragequit. Next thing happened (and is a perfect example why this game is starting to go on my nerves): Pak 40 behind cover made for AT gun, selecting direct aim on a crusader. First round miss on 60 meters (somehow the round went under the tank despite the circle of round dispersion was "filled" over 80% with the tank ![]() Second round hit on 50 meters, but in the track, tank pulls on the side exposing his whole side. Crusader fires, hit, dead center crew stunned. Third round total miss. Crusader killing my infantry in the trench. Fourth round miss (now allready cursing, dont understand how he missed a static target on the same spot. Crusader turns his turret and blows sky high my PAK 40 dead center, no problem. So Crusader fired 2 rounds = 2 hits and my PAK 1 out of 4 (bearly, a 50. cal can do a better job destroying tracks) I loaded twice, both times same result (actually no, in the second load pak didnt even hit the f...ing track). I never ever had those kind of problems in Soldier Heroes of ww2, unless im blind i dont know what the hell Im doing wrong. Last edited by Alter Hase; 05-18-2009 at 07:24 PM. |
#5
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Never had that problem, maybe you should stop giving your troops booze before battle. I know, I know it makes them tougher, but seriously reduces their accuracy. Atleast not give the booze to the crew.
But anyway, I've never had them miss that bad. Are you giving them time to shrink the circle for it to be more accurate? I normally aim right between the turret and the body, opens them up like a can or damages the gun or misses completely, normally the can thingy. |
#6
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![]() Or i send them individually in suicide missions to destroy some annoynig mortar or gun position. ![]() I allways wait for a good shot unless its point blank ofcourse . Please help this game is my wetdream since i played "Red Flood" mission from "real warfare" mod for SHOWW2 |
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