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#1
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That depends not only of the available units for the context but also of the items available. For example with the Anga's ruby:
1: Lake Fairy 2: Dryad 4: Demoness ![]() With Ogre Sandals and slot for it: 5: Giant And so on. Well with no special items my favorites would be: 1: Lake Fairy & Skeleton Archer 2: Dryad & Scoffer Imp 3: Inquisitor & Griffin & Cursed Ghost (or are they level 4?) & Royal Snake 4: Ancient Vampire & Knight & Archmage & Shaman 5: Archdemon & Emerald Dragon & Red Dragon EDIT: For a complete list of units there's gamebanshee. Some quote there some errors, myself I haven't quote any yet. At least the unit list seems complete. Last edited by Vilk; 05-13-2009 at 10:35 PM. |
#2
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Those Skellie Archers seem pretty good but they only have 8 hp! How do you best utilize them? (Sorry about the level 3/4 Inquisitor Confusion.)
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#3
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Use gloth armor on them, timeback if some lost ..
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#4
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skelli archers don't matter if they have 8 hp they receive 50% less damage from ranged attacks since they are bones
![]() level 1 unit is obiously the peasant (this little bugger will get attack 60 in no time which means QUICK CRITICALS level 2 hmm dunno really.. i hardly use them ![]() level 3 royal snake level 4 SHAMAN best unit there is :> level 5 black dragon |
#5
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As for the actual question of this thread, I don't really see the point of it. It's not like you are forced to only use one unit from each level in your army. I usually end up with a lower level army since I tend to use the elven army, more or less. Anyways, I guess these are my picks: Level 1: Sprites>Lake Fairies>everything else Level 2: Dryads as support in the late game Level 3: Inquisitors, Royal snakes, Elves Level 4: Evil beholders, cannoneers, Hunters (the best ranged troop by far, cause unlike certain other units they still own without dragon arrows, allowing you to cast a different spell) Level 5: Giants are decent, all the dragons are very powerful, but I don't really use level 5 units very often. |
#6
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Their leadership cost is a bit more than 10 times more than skel archer, for a same Leadership this give 20-30 damages to 10 skel archer vs 8-10 for 1 hunter. Then hunter get an attack bonus +22 in comparison to skel archer. At best it's a bonus of 66% But that's certainly optimistic. Even with 66% bonus it's 13-17 damages, that seems quite far to the 20-30 damages of skel archer for a same leadership cost.
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#7
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Last edited by Ryastar; 05-14-2009 at 11:26 PM. |
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