![]() |
|
Cryostasis First-person shooter meets survival horror set on a frozen Soviet ice-breaker trapped in the ice on the North Pole. |
|
Thread Tools | Display Modes |
#5
|
|||
|
|||
![]()
IMHO, Cryostasis falls short on a couple of critical requirements to become a great game (which means it's probably going to fall into oblivion by the end of the year):
What I liked: + Great story, one of the 'I'm not going to sleep until I finish it' kind of games + Deep game, lots of symbolism (above and beyond Silent Hill) + Lots of original approaches + Leaves you satisfied + Somewhat cool graphics, love what they did with the DX 10 ice / snow + In general a graet job given their budget What I hated: - Game performance - Firearms combat, enemies AI, enemies spawning in plain sight, no damage randomization - all of the above is so 1995 - Your character moves so depressingly slow that you can completely forget about pacing (that's one piece of realism I'd gladly sacrifice) - Load times! (Fallout 3 feels liek heaven now) - No replay value (forget about BioShock, even the linear Dead Space has more replay value even if only due to char / weapons development) Personally I'd give the game 7.5/10. Hopefully it does good in sales, I'd love to play a sequel. |
Thread Tools | |
Display Modes | |
|
|