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  #1  
Old 09-18-2016, 07:38 AM
Asheshouse Asheshouse is offline
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Originally Posted by Pursuivant View Post
CAM ships and catapult take-offs exist as mods, so they are feasible - although I don't know if the "under the hood" details of the mods iin question would be acceptable to the stock game.
The existing catapult mods dont really work properly for CAM ships.

Aircraft should take off with landing gear folded and supported on an animated launch trolley. If TD were to add these elements then that would be something new, not in current mods.

Of course a properly modelled CAM Ship would also be required, but that is not a big deal.
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Old 09-19-2016, 10:48 PM
Verdun1916 Verdun1916 is offline
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Originally Posted by Asheshouse View Post
The existing catapult mods dont really work properly for CAM ships.

Aircraft should take off with landing gear folded and supported on an animated launch trolley. If TD were to add these elements then that would be something new, not in current mods.

Of course a properly modelled CAM Ship would also be required, but that is not a big deal.
That would make it possible to use other ship borne aircraft aswell, like the Arado 196 direktly from the German battleships and battlecruisers for example. That would be cool! A reason to make ship borne planes like that flyable aswell
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Old 09-21-2016, 03:03 AM
Pursuivant Pursuivant is offline
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Originally Posted by Verdun1916 View Post
That would make it possible to use other ship borne aircraft aswell, like the Arado 196 direktly from the German battleships and battlecruisers for example. That would be cool! A reason to make ship borne planes like that flyable aswell
Once the catapult feature gets worked out it should be possible to add it to all appropriate ships.

I'm not sure it would be possible to add seaplane pickup, however.
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  #4  
Old 09-22-2016, 01:10 AM
RPS69 RPS69 is offline
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Originally Posted by Pursuivant View Post
Once the catapult feature gets worked out it should be possible to add it to all appropriate ships.

I'm not sure it would be possible to add seaplane pickup, however.
Actually is already there.
Pick up is well represented by getting near and using the same sistem as chocks or whatever.
Or like the docking function on i16, the oine you activate to get attached to a TB-3
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  #5  
Old 09-22-2016, 07:17 AM
Asheshouse Asheshouse is offline
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Pickup mod does not work for ai only "piloted" aircraft.
The stock ship models like Essec Class CV, were modelled to allow for animated AI action after landing. The model would allow for taxi to lift and descent inti hanger to despawn, rather than existing despawn on deck. This feature still needs some coding in the stock game to bring it to life. An easy gain for a coder with access to all the code maybe?

With this code added other stock carriers could quickly be modified to benefit from the same feature.
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  #6  
Old 09-26-2016, 12:17 AM
Pursuivant Pursuivant is offline
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Originally Posted by RPS69 View Post
Actually is already there.
Pick up is well represented by getting near and using the same sistem as chocks or whatever.
I was thinking of the proper animation sequence for plane to land and be loaded aboard the ship.

To recover the plane, the parent ship had to turn 30-60 degrees to windward (across the wind) to create a relatively calm wind-free zone. Simultaneously, a "sled" was lowered overboard from the ship's stern using a crane.

On a signal, the plane then landed the wind-free zone, then taxiied until it was floating over the "sled". The plane was then hauled up and the crane swung inboard so that the plane could be placed back on its catapult rail.

http://www.pacificwar.org.au/Midway/...Crecovery.html

This requires not just a bunch of animation for each ship that has catapult-launched aircraft which could be recovered (obviously, not needed for CAM ships, so they'd be easiest), plus some AI programming for ships, which doesn't exist at all!
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