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#1
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Aircraft should take off with landing gear folded and supported on an animated launch trolley. If TD were to add these elements then that would be something new, not in current mods. Of course a properly modelled CAM Ship would also be required, but that is not a big deal. |
#2
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#3
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I'm not sure it would be possible to add seaplane pickup, however. |
#4
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Pick up is well represented by getting near and using the same sistem as chocks or whatever. Or like the docking function on i16, the oine you activate to get attached to a TB-3 |
#5
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Pickup mod does not work for ai only "piloted" aircraft.
The stock ship models like Essec Class CV, were modelled to allow for animated AI action after landing. The model would allow for taxi to lift and descent inti hanger to despawn, rather than existing despawn on deck. This feature still needs some coding in the stock game to bring it to life. An easy gain for a coder with access to all the code maybe? With this code added other stock carriers could quickly be modified to benefit from the same feature. |
#6
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To recover the plane, the parent ship had to turn 30-60 degrees to windward (across the wind) to create a relatively calm wind-free zone. Simultaneously, a "sled" was lowered overboard from the ship's stern using a crane. On a signal, the plane then landed the wind-free zone, then taxiied until it was floating over the "sled". The plane was then hauled up and the crane swung inboard so that the plane could be placed back on its catapult rail. http://www.pacificwar.org.au/Midway/...Crecovery.html This requires not just a bunch of animation for each ship that has catapult-launched aircraft which could be recovered (obviously, not needed for CAM ships, so they'd be easiest), plus some AI programming for ships, which doesn't exist at all! |
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