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Star Wolves 3D space RPG with deep strategy and tactical elements

 
 
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Old 04-12-2016, 07:08 PM
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nocalora29 nocalora29 is offline
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Join Date: Dec 2011
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Editing mercenary teams is quite difficult, I did not have any kind of success when creating an custom one, since the game seems to pick ships inside an table COMPLETELY random, so you cannot set what "Chance" the specific ship you added has to spawn, so it may aswell be that it spawns 9 stalingrads and one 1 arrow, and thats not really good and or what we want.

I have made the approach to make an dialogue inside the maintance station with the help of Goblin wizards mothership mod, to create the menu "Corporate Contracts", it basically is Mercenaries Revamped, and it is alot easier since those dialogue buttons execute functions and code I can actually write and that.

So what I would recommend to you is to create an new Dialogue inside the maintance stations, where its possible to buy mercenaries you actually want.

Other than that theres no way of actually making new Actual/Legit Mercenaries inside the trade station Merc tab, since all the game is selecting random ships from an table.
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Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool)
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