Quote:
Originally Posted by Ice_Eagle
Badly damaged AI planes to immediately head for home, or in the case of japanese perhaps a 50/50 chance of a suicide attack, whether ground objects or ramming other planes. Also, AI aircraft with very low fuel or damage receive priority when landing would be nice.
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AI has gotten much better, but its still got a ways to go.
One of the areas where its weak is how damaged planes react. In addition to the issues you mentioned (badly damaged planes still dogfighting, damaged planes not getting priority in the landing pattern), AI can still be stupid about decisions as to whether to bail out, or where to make emergency landings.
The decision tree needed to get damaged aircraft to behave realistically is pretty easy to figure out, but it would be time-consuming to implement.
Even so, given the huge improvement in AI behavior vs. bombers in the 4.13 patch, I'm hopeful that things will get even better in the next patch.
As for chance of suicide attacks, there should be a tiny chance that a pilot of any nation will make a suicide dive or ramming attack if he's badly wounded enough and his plane is badly damaged enough - especially for single-engined planes. Soviets and Japanese might be more prone to do so than pilots of other nations, but only Kamikazes should have a high chance of making a suicide attack.