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IL-2 Sturmovik The famous combat flight simulator.

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Old 03-16-2009, 05:16 AM
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Quote:
Originally Posted by Skarphol View Post

...it seems to me like they had stuff like flightmodels, cockpits, dynamic weathersystems, squadron-size takeoff etc up and going allready in 2006. That's not bad for not even having really started working yet.

In 2007, SaQSoN or Luthier (don't remember wich, and can not find the post) said that 1C could not afford NOT to release the game in 2008. Such a statement would normally indicate that the product in 2007 was in it final stage. If they had only started working in 2007, that's a little short funding for such a complex product.

The thing that Oleg said in December that he hoped to have the SoW:BOB site up and running around the end of December is another weird mismatch between what he says and what we see.
Skarphol
Well, I get a strong feeling of some kind of a restart in 2007. Like many have said there were indications from MG of a release in 2005 way back when (so they must have been working on it since 2003 at least). Then we had the Ubidate of 2006 and indications from Oleg about 2007... If they are at 60% now and talk about a "start" in 2007 I guess that they scrapped large portions of the code in 2007 and started from scratch? The 3D code would become rather out of date in a prolonged project like this after 5+ years...

If a restart was made in 2007, I'm gladly waiting until it's done...

/Mazex
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Old 03-16-2009, 07:43 AM
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(quote) Well, I get a strong feeling of some kind of a restart in 2007



This was my take as well...It seemed to me at the time, that the hack of IL-2 forced them to go back and re-write SOW, in a effort to close the way in.
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Old 03-16-2009, 12:15 PM
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I really doubt online hacking was the reason for a possible restart, even though such a restart would make a lot of sense going by the huge confusion going on in the 1C information politics.
It's more likely the scope and projections of BOB were raised quite remarkeably with the realisation of the the online game market and the industry that was created around the Microsoft Flight Simulator series in developing third party content, one of the biggest points in the FS series success. I have little problem imagination that 1C wants to expand upon these expiriences and offer a broadband product suitable for all kinda tasks, in which BoB, like Crysis for Crytek, is more or a less a "very good" tech demo for promotion. That does not nessecarily make it a bad game, but from what I read about the egnines and games refinment with the engine the BoB scenario would be a complete waste, with possible further theater expansions taken into account.

With other words, I think BoB will become much more of a 21th century product with all the features and possiblities in professional gaming for a wide audience instead of an old fashioned straight to the point flight simulation as was IL2 the last real incarnation of.

As with all the other points, purely speculative however.
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Old 03-16-2009, 04:27 PM
Chivas Chivas is offline
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Originally Posted by mazex View Post
Well, I get a strong feeling of some kind of a restart in 2007. Like many have said there were indications from MG of a release in 2005 way back when (so they must have been working on it since 2003 at least). Then we had the Ubidate of 2006 and indications from Oleg about 2007... If they are at 60% now and talk about a "start" in 2007 I guess that they scrapped large portions of the code in 2007 and started from scratch? The 3D code would become rather out of date in a prolonged project like this after 5+ years...

If a restart was made in 2007, I'm gladly waiting until it's done...

/Mazex
The "restart" moving BOB from the IL-2 engine to a SOW engine started in approx 2005. A full compliment of staff didn't start working on BOB SOW until 2007 after the completion of IL-2 1946.
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