Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik

IL-2 Sturmovik The famous combat flight simulator.

Reply
 
Thread Tools Display Modes
  #1  
Old 03-07-2009, 10:28 PM
Baron Baron is offline
Approved Member
 
Join Date: Dec 2007
Posts: 705
Default

Quote:
Originally Posted by Windturbin View Post
Just about everyone that has ever been in my house thinks I am bonkers.


So do i, no really, u should check yourselfe in and send that stuff to me. Ill be more than happy helping u to a full and speedy recovery.

No thx needed btw, thats just how warm and fuzzy i am, helping when ever i can
Reply With Quote
  #2  
Old 03-07-2009, 11:14 PM
Windturbin's Avatar
Windturbin Windturbin is offline
Approved Member
 
Join Date: Feb 2008
Posts: 56
Default

Quote:
So do i, no really, u should check yourselfe in and send that stuff to me. Ill be more than happy helping u to a full and speedy recovery.

No thx needed btw, thats just how warm and fuzzy i am, helping when ever i can
na, I'll just take to the asylum with me, I'll be happy there.
Reply With Quote
  #3  
Old 03-08-2009, 12:32 AM
IceFire IceFire is offline
Approved Member
 
Join Date: Apr 2008
Posts: 1,879
Default

Sounds very good indeed. Thanks for the translation! Hopefully we'll be seeing some more of Oleg's new masterpiece soon.
__________________
Find my missions and much more at Mission4Today.com
Reply With Quote
  #4  
Old 03-08-2009, 07:58 AM
robtek's Avatar
robtek robtek is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,819
Default

@tanner
When i read all info i have the following facts:
The developement of the engine is the most work!
The ernestly work on SoW:BoB startet 2 Years ago!
The completition at this time is at 60%, game-engine & features!

That tells me that the missing 40% of features should take <12 months to develop.
I think we really could soar the skies in 2009 with SoW:BoB
__________________
Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects
Reply With Quote
  #5  
Old 03-08-2009, 04:39 PM
Chivas Chivas is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,769
Default

My guess would be 95% of the game engine complete.
Over 60% of the features complete.
Equals over 80% of the game finished.

Adds up to a possible late 2009 completion baring mulitple super bugs. We should have a better idea this summer if they can complete by the end of this year. SOW is way to complicated for even the developers to know for sure.
Reply With Quote
  #6  
Old 03-08-2009, 09:59 PM
tagTaken2's Avatar
tagTaken2 tagTaken2 is offline
Approved Member
 
Join Date: Oct 2007
Location: Melbourne, Australia
Posts: 207
Unhappy

Quote:
Originally Posted by Tanner View Post
I hate to say this but considering the scope of what Maddox Games is trying to accomplish with the engine and the fact that the game is only 60% feature complete, I would not think that we will see this game is less than 2 years.
I think the rate that they're dribbling out information/images bears this out.

Fortunately, RoF should help fill the gap for me.
Reply With Quote
  #7  
Old 03-09-2009, 12:26 AM
ElAurens's Avatar
ElAurens ElAurens is offline
Approved Member
 
Join Date: Oct 2007
Location: The Great Black Swamp of Ohio
Posts: 2,185
Default

I think you are too pessimistic, both of you.

Neither Oleg, 1C, or whoever will publish the title in the West can afford to wait 2 more years.

We'll see it by Christmas, this year.
__________________


Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943.
~Nikolay Gerasimovitch Golodnikov
Reply With Quote
  #8  
Old 03-09-2009, 03:45 AM
Feathered_IV's Avatar
Feathered_IV Feathered_IV is offline
Approved Member
 
Join Date: Dec 2007
Posts: 1,471
Default

Quote:
Originally Posted by ElAurens View Post
I think you are too pessimistic, both of you.

Neither Oleg, 1C, or whoever will publish the title in the West can afford to wait 2 more years.

We'll see it by Christmas, this year.
In all fairness, you said that last year too.
Reply With Quote
  #9  
Old 03-09-2009, 12:01 PM
Thunderbolt56 Thunderbolt56 is offline
Approved Member
 
Join Date: Oct 2007
Location: Daytona Beach, FL
Posts: 398
Default

Quote:
Originally Posted by Feathered_IV View Post
In all fairness, you said that last year too.

I said May/June '09 last October...Guess I'm out of the lottery. :\

Fact is no one knows when, but the pessimists are rife with predictions borne from the heretofor lack of tangible, measurable progress in a sim a large portion of the sim community have been very much looking forward to.
Reply With Quote
  #10  
Old 03-09-2009, 01:35 PM
P_Zangusu P_Zangusu is offline
Registered Member
 
Join Date: Mar 2009
Posts: 3
Default

Despite the joy I feel that we've finally heard something from Oleg I get this funny feeling that I'm not going to like the setting nor the circumstances under which we'll get the "new" add-ons for BoB. Isn't anyone out there who is actually freightened by the idea that companies like CaptainSim or A2A simulations would get involved? Oh sure, they do create great stuff, but their stuff costs also a great deal of money. Whereas we had Il-2 for at most 45 Euro's (top price in the Nehterlands), we wouldn't even get just one part of the CaptainSim product. B757 with all of it's blocks for a "discounted" price of 79.99 Euro's? It's a disgrace!!!

If that's the future of BoB then I'm really worried as many are not prepared to spend thousands of <your currency here> for having a "complete" sim.

I'm also a bit worried about the "complete simulators" statement of Oleg whereas I feel that not all of the developers are quite as caring as Oleg is and obviously will rush products to the market... Having sat in the chair as an add-on developer (lead 3d designer of the DC-2 Uiver add-on) I know what it takes to deliver a great looking model. Three years to be exact. That's the time we've spent for this add-on to get it onto FS9 in order to support the real aircraft in the Aviodrome museum. That's not bound to be the time any developer would spend on an add-on which must be low-price or high content package.

Just my two cents on the matter which seems not to be worrying anyone else.

Regards,
Alexander
Александр
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 04:24 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.