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IL-2 Sturmovik The famous combat flight simulator. |
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#1
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![]() Q: And now Oleg, please go into more details on your thoughts of the future of Storm of War compared to Il-2, given the potential you’ve built into the engine from the start. A: Considering what I’ve said already, and given an initial commercial success of BoB, here’s what I see: 1. Some number of developers internationally that worked with MSFS, and probably a large part of them too, will convert to our side. This is especially to be expected considering the recent closing of Aces studio. So these add-on developers might just start making add-ons for Storm of War. I think this might even include jets, including modern ones. Looks like it's on the cards if developers want to step up to the challange.That certainly doesnt guarantee it'll happen I know but it's pretty exciting to know that it's possible. SOW if most definitely gunna rock in a very massive way! ![]() Last edited by skarden; 03-06-2009 at 06:16 AM. |
#2
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I stand corrected
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#3
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Flyingbullseye |
#4
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I know several people who are into flight sims but never tried il2 because they were into commercial flight, I hope that the FSX addon crowd starts making commercial stuff on the SoW engine, then we'll have the best of both worlds.
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#5
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Yessss,
lets start with a fleet of dc3´s and ju52´s pressed into war service carrying cargo and troops. ![]()
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#6
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Can you imagine an FSX like expansion, only with real FMs and DMs.
![]() I'd love to see the look on a cattle car pilot's face when instead of a black screen, his 777 actually looses half a wing and spirals in trailing smoke and fire after he over stresses the airframe, then explodes into a million pieces. "Capt. CattleCar is turned into a heap of meat." Freaking hilarious.
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![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
#7
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HA ha...the damage model was the one thing that I hated the most about MSFS...OK there are others!
![]() I'd love to see A2A "shockwave" get involved with 1C on SOW
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 Last edited by SlipBall; 03-06-2009 at 10:31 PM. |
#8
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Thanks a lot for interview! Most important news is that project will not stop!
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#9
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Agree, that would be a good mix. A2A could work on the aircraft visuals, cockpits and sounds while OM team works on the FM/DM and maps. Might get things out faster. Wishful thinking I guess.
Flyingbullseye |
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